Author Topic: Inflict TU reduction  (Read 641 times)

Offline x60mmx

  • Sergeant
  • **
  • Posts: 42
    • View Profile
Inflict TU reduction
« on: September 17, 2024, 09:29:23 pm »
Looking at the Nightly reference I see ToTime, but is there a way to inflict TU reduction without inflicting damage?

Online Delian

  • Colonel
  • ****
  • Posts: 492
    • View Profile
Re: Inflict TU reduction
« Reply #1 on: September 17, 2024, 09:38:18 pm »
yes, by setting ToHealth to 0

Offline x60mmx

  • Sergeant
  • **
  • Posts: 42
    • View Profile
Re: Inflict TU reduction
« Reply #2 on: September 18, 2024, 12:38:40 am »
Thanks.  So use Damage and ToTime, and set ToHealth to 0, correct?

Offline Nord

  • Commander
  • *****
  • Posts: 1746
  • The Gate is open.
    • View Profile
Re: Inflict TU reduction
« Reply #3 on: September 21, 2024, 02:17:33 am »
Code: [Select]
    damageAlter:
      ToStun: 0.0
      ToHealth: 0.0
      ToTile: 0.0
      ToWound: 0.0
      ToTime: 1.0
More like that.

Offline CrazedHarpooner

  • Colonel
  • ****
  • Posts: 101
    • View Profile
Re: Inflict TU reduction
« Reply #4 on: September 21, 2024, 02:31:48 am »
Will probably want to include
Code: [Select]
ToArmor: 0 as it defaults to 0.1 otherwise. Unless you want to still damage the armor.