Author Topic: SDL2 branch status?  (Read 1442 times)

Offline GumChewer

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SDL2 branch status?
« on: August 14, 2024, 03:34:55 pm »
I wonder what the fate of the SDL2 branch is?
SDL1 is real crap on my machine.

I updated and compiled the SDL2 branch some time ago, but I had some graphics problems, at least with hardware acceleration.
For fixing them, stuff like "DrawLine" would be needed to be implemented for the GPU shader.
At least as far as I remember.

Any more information? Thanks!