I try to create scripted effect, acting each turn for every unit. It is simple, but my script must be different for different mission types.
And here i stuck:
How to transfer mission parameter to scripts?
Enviroeffects, as i know, does not provide weaponitem properties, so it can not be used.
There is no script command to access terrain type.
Maybe i can define some tag in geoscape, that can be seen from battle?