How did you get good at coding this game ?
I just downloaded a free txt editor. Notepad++ to mess around a bit.
I know coding can be difficult but this game seems like a great place to start learning.
I'm not good at coding the game. That would require knowledge of its programming language.
Editing the ruleset is pretty easy. It's written in YAML, a markup language
(fite me, it is) and so is easy to understand with no prior experience. All you have to recognize is that as with anything else in programming, the game is an absolute stickler for syntax. So to get your feet wet, it is best to copy other mods and make tweaks to them. You can also copy ruleset files or text from the ruleset files from the base openxcom game, just make sure you mimic the style that other mods use. As you do this, you will get used to how features work. You will still experience lots of bugs and crashes as you learn, but you can get help either from me (here on the forums or on discord) or in the
openxcom discord modding channel.
I've been modding for years. Modding has a very low barrier for entry, but plenty of room to grow. I'm not the best modder in the community but I have come very far and I am the best at some things.
P.S.: Make sure your Notepad++ is set to YAML for anything using the .rul file extension.