Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
June 03, 2024, 10:18:27 am
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
Modding
»
Released Mods
»
XPiratez
»
XPZ Strategy/Tactics
(Moderator:
legionof1
) »
Extended Piratez general FAQ/Strategy Guide
« previous
next »
Print
Pages:
1
...
62
63
[
64
]
Go Down
Author
Topic: Extended Piratez general FAQ/Strategy Guide (Read 347809 times)
ontherun
Colonel
Posts: 318
"The only thing necessary for the triumph of evil"
Re: Extended Piratez general FAQ/Strategy Guide
«
Reply #945 on:
May 27, 2024, 11:17:03 am »
othet two alternative startin saves: in one i finally tooke the ?peasant revolution? along with the ?jackass captain? topics, and in another the ?male touch? and ?soreass captain?, so a brand new world will eventually open...
«
Last Edit: May 29, 2024, 01:33:36 pm by ontherun
»
Logged
ontherun
Colonel
Posts: 318
"The only thing necessary for the triumph of evil"
Re: Extended Piratez general FAQ/Strategy Guide
«
Reply #946 on:
May 29, 2024, 01:36:28 pm »
..and eventually went with the ?dumbass captain? Ive the stapler but no wrench so no worksop..neither i picked any codex but im afrai i rushed the catgirls a bit too early, so i have no armor for them... :'(
But since that captain it prevents getting the "analitics room" which is required for getting "back to school" topic so there are other alternatives for getting that school topic?
«
Last Edit: May 29, 2024, 04:12:21 pm by ontherun
»
Logged
Print
Pages:
1
...
62
63
[
64
]
Go Up
« previous
next »
OpenXcom Forum
»
Modding
»
Released Mods
»
XPiratez
»
XPZ Strategy/Tactics
(Moderator:
legionof1
) »
Extended Piratez general FAQ/Strategy Guide