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Messages - smexyvami

Pages: [1] 2 3 ... 6
1
More Forks / Re: Higher resolution mod
« on: September 30, 2014, 11:01:29 pm »
this looks allright but sadly to my likeing its 2 pastell and mute collored witch makes it seam blury to me and it could be nestalgia or soemthing i like the pixle art more

2
Work In Progress / Re: The new "dual-wielding" HWPs and OXC closing up
« on: September 27, 2014, 11:05:26 pm »


ittt woorkssss
prroofitttssssssss

 shit son thats hot :D

3
Work In Progress / Re: Two weapon HWP
« on: September 27, 2014, 11:01:46 pm »
can this work form drones / cyborge wepons ?

4
Work In Progress / Re: [HWP]Tanks, Drones, Sectopods? Oh my! Version 0.51
« on: September 27, 2014, 10:57:41 pm »
wellcome back i was out of commistion for a bit and still kinda am

5
Work In Progress / Re: [ARMOR] Personal Armor Variants
« on: September 09, 2014, 07:14:09 pm »
thats cool maby a little more variation

6
Work In Progress / Re: Help modding a craft weapon
« on: September 08, 2014, 06:38:51 am »
have  you pointed the game to the new sound file ? and checkd all spots where it refures to the sound ?

7
Work In Progress / Re: Colored armor ''update'' 31/08/2014
« on: September 08, 2014, 02:25:55 am »
hum, probably in the future, we are going to make some modifications to the original desing. But, no for the moment :)
i just want the art to make a new armor set :P

8
Work In Progress / [Plug-In] Final Mod Pack Extended [Alpha]
« on: September 08, 2014, 02:20:05 am »
this mod is to be used along side the final mod pack as it is a "plug in".

Vertion 0.1
#Crafts
Raven
Retaliator

#Craft Weapons
T1 - T2 - T3
AVALANCHE - TUNED AVALANCHE
STINGRAY - TUNED STINGRAY - STORMLANCE
CANNON - TUNED CANNON - ALLOY CANNON

#Credits
Istrebitel - Air Combat Rebalanced
Shadow - Retaliator
SolariusScorch - FINAL MOD PACK

9
Work In Progress / Re: [ARMOR] Personal Armor Variants
« on: September 08, 2014, 02:04:53 am »
do you mean, recolor the personal armors like the power armor, to match the power armor mod?

i want you to recolor this mod to match your Personal Armor recolor

10
Work In Progress / Re: [BETA][WIP][BUNCHOFSTUFF] Xeno Operations Mod
« on: September 07, 2014, 05:13:09 pm »
so going to play this :D and had most of what ive bin waiting for! <3 love you sir

Edit:

looking at the armor code you need coustom man numbers to made compatible with other armor mods
something like
Armor
Code: [Select]
  - type: STR_VEST_ARMOR_UC
    spriteSheet: XCOM_17.PCK
    spriteInv: Xenoops_INV
    corpseItem: STR_CORPSE_VEST_ARMOR
    storeItem: STR_VEST_ARMOR

extraSprites:
Code: [Select]
  - type: Xenoops_INVF0.SPK
    singleImage: true
    files:
      0: Resources/XenoOperations/Armor/Inventory/man_4f0.gif

11
Work In Progress / Re: Colored armor ''update'' 31/08/2014
« on: September 06, 2014, 11:44:22 am »
is is posable to bring thease back as a different armor with the peranol armor bottmes ? . like use the power suit masks on a smaller body for a new armor set ?


12
Work In Progress / Re: [FMP] expantions ?
« on: September 06, 2014, 11:28:44 am »
seems like lots of work and most of the ideas i agree with alltho some i dont but to each its own as thease mods are easy to edit if you know what your doing just a pain to re edit apon them updateing :P

13
Work In Progress / [FMP] expantions ?
« on: September 06, 2014, 01:38:10 am »
would any one be interested in a fmp expansion mod that makes some of the other mods out there work with the fmp ?

14
Released Mods / Re: [WEAPON] Alloy Sword 0.9.1
« on: September 04, 2014, 12:23:16 am »
gundome beem swords when with stun damage!

15
where do the hwp spawn :P hope not upstairs

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