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Topics - GrooveCrusader

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Open Feedback / Why do shots at 100% or above miss?
« on: July 25, 2023, 03:58:41 pm »
I'm not entirely sure why nor can I really find a proper explanation as to why but its something thats been happening as far as I can recall when I started to use mods for OpenXcom for the first time. I always assumed it was due to objects in maps blocking the shot that got in the way, though I've also noticed this phenomenon on maps with little to no objects where this odd situation occurs on. For years I always assumed this was either a bug or a weird and amusing quirk of openxcom and never thought much on it till now after making a damage calculator in google sheets haha.

So why do shots at 100% or higher miss?  :o

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