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The X-Com Files / Too many similar missions
« on: Today at 02:01:02 am »
With all my sympathy for the mod (and activity on the forum, hope, confirms this) — there are too many repetitive missions in XCF.
For example: hundreds of clearings of cultist lairs, skyscrapers filled with enemies, vast caves with complex labyrinths, and so on and so forth.
Is it possible to implement, for example, a neutron bomb strike from the Council?
1) such a mission is simply considered closed;
2) bonus points and penalties are not awarded, and mission counters are not added;
3) no items (including corpses, prisoners) are delivered from the operation site.
For example: hundreds of clearings of cultist lairs, skyscrapers filled with enemies, vast caves with complex labyrinths, and so on and so forth.
Is it possible to implement, for example, a neutron bomb strike from the Council?
1) such a mission is simply considered closed;
2) bonus points and penalties are not awarded, and mission counters are not added;
3) no items (including corpses, prisoners) are delivered from the operation site.