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Messages - AndyFox

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1
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: May 09, 2024, 10:10:26 pm »
With mods disabled, it does not allow you to complete the mission when you have cyber disks under your control (there were 2 units). Mission to destroy the enemy base.

2
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: May 07, 2024, 09:37:14 pm »
Some strange graphics...


3
From the Ashes / Re: Suggestions
« on: May 07, 2024, 02:05:51 pm »
Pls, describe the gameplay around it.

Suggest this option:
1. Interrogate some alien navigator and get the code from hieroglyphs.
2. During the battle, enter this code into the terminal and receive 10% of the secret map. If do not enter, or enter incorrectly, the data on the terminal is destroyed.
4. When 100% of this map is collected, a secret alien base opens, where find (if win, of course) something special, not found anywhere else in the game.
Probably extremely difficult to implement...

4
From the Ashes / Re: From the Ashes - initial release!
« on: May 07, 2024, 01:15:24 pm »
What should you do in a mission with crop circles? I found some clearing with three puddles, something banged there as we approached, like a smoke grenade. He killed everyone, but the mission never ends, and every few turns there are reinforcements in the form of special forces from the “men in black”.

5
The X-Com Files / Re: [submod] X-Com Files Medical Rework
« on: May 06, 2024, 12:44:26 am »
Is this submod still compatible? One player saw the message and the game crashed.

Quote
HANDOB.PCK for item STR_MEDI_PAK!

6
From the Ashes / Re: Suggestions
« on: April 29, 2024, 12:07:35 pm »
What do you think about the idea of typing characters on terminals in addition to hacking tools?

7
From the Ashes / Re: From the Ashes - initial release!
« on: April 29, 2024, 11:45:46 am »
Thanks for the interesting mega-modification! Is there any way to remove the 8 month playtime limit?

8
The X-Com Files / Re: [submod]Submod list for XCF
« on: April 08, 2024, 03:05:44 pm »
The Interceptions Russian translation has an extra quotation mark (") in the description of 'XFS-105', making the mod crash.

Thanks again, the attachment in the previous message has been updated. By the way, the mod itself, with all due respect to the author's work, is somewhat amateurish...

9
The X-Com Files / Re: [Submod] Stealth armours
« on: April 08, 2024, 03:21:10 am »
Attaching a rule file supplemented with a block of text in Russian and a separate fragment.

10
The X-Com Files / Re: [submod]Submod list for XCF
« on: April 08, 2024, 02:08:54 am »
Interceptions for X-Com Files — enclose a translation into Russian.

11
The X-Com Files / Re: [submod] Medical Medals (0.2.1)
« on: April 02, 2024, 02:49:16 am »
It turned out that the Ukrainian translation is “uk”, not “ua”...
They also sent a translation into Spanish.
Attachments in the same message.
Thanks again.

12
The X-Com Files / Re: [submod]Submod list for XCF
« on: March 31, 2024, 05:29:56 am »
Well, you still have the 'ru-RU instead of ru' problem.

Excuse me again, please. Now fixed it everywhere and replaced all the attachments.

13
The X-Com Files / Re: [submod] Medical Medals (0.1.1)
« on: March 31, 2024, 05:26:58 am »
Very cool, I put it in there and added a German translation as well.

Sorry, there was some inaccuracy. I replaced “ru-RU” with “ru”, and also added a translation into Ukrainian. Attachments have been updated in the previous post.

14
The X-Com Files / Re: [submod]Submod list for XCF
« on: March 30, 2024, 05:08:02 pm »
Well, I see the same non-UTF-8 issue, again. And honestly, you should probably just make a separate file with just the language text instead of copying over everything.

Yes, thanks, now converted it to UTF-8 encoding. Separately, attach the translation of texts from two files as an attachment here.

15
The X-Com Files / Re: [submod]Submod list for XCF
« on: March 30, 2024, 01:55:47 pm »
Great news, thanks for the clarifications!
Is the Russian translation added correctly to the “Yautja Hunter” modification?

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