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« on: October 06, 2019, 09:55:24 am »
Crash upon clicking "begin mission" on a Cyberweb heist mission on the geoscape.
Looks like it tried to place a Military Computer in a bad spot (outside of map boundaries?).
Error message in log is:
[06-10-2019_02-43-00] [ERROR] FileMap::mapExtResources(xcom2, TFTD): external resources not found.
[06-10-2019_02-43-06] [FATAL] A fatal error has occurred: Random item STR_MILITARY_COMPUTER is outside of map block STORMMOUNTAIN04, position: [12,6,0], block size: [10,10,4]
[06-10-2019_02-43-06] [FATAL] 0x585c30 OpenXcom::CrossPlatform::stackTrace(void*)
[06-10-2019_02-43-06] [FATAL] 0x586fb0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[06-10-2019_02-43-06] [FATAL] 0x41c780 exceptionLogger()
[06-10-2019_02-43-06] [FATAL] 0xaff950 MPEGaction::MPEGaction()
[06-10-2019_02-43-06] [FATAL] 0xcb9060 void std::iter_swap<__gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > >, __gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > > >(__gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > >, __gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > >)
[06-10-2019_02-43-06] [FATAL] 0xcbdf60 OpenXcom::ScriptGlobal::addTagType<OpenXcom::ScriptTag<OpenXcom::RuleItem, unsigned char> >()::{lambda(unsigned long long)#1}::_FUN(unsigned long long)
[06-10-2019_02-43-06] [FATAL] 0x4e53d0 OpenXcom::BattlescapeGenerator::loadMAP(OpenXcom::MapBlock*, int, int, int, OpenXcom::RuleTerrain*, int, bool, bool)
[06-10-2019_02-43-06] [FATAL] 0x4e8830 OpenXcom::BattlescapeGenerator::addBlock(int, int, OpenXcom::MapBlock*, OpenXcom::RuleTerrain*)
[06-10-2019_02-43-06] [FATAL] 0x4eeca0 OpenXcom::BattlescapeGenerator::generateMap(std::vector<OpenXcom::MapScript*, std::allocator<OpenXcom::MapScript*> > const*)
[06-10-2019_02-43-06] [FATAL] 0x4f2d10 OpenXcom::BattlescapeGenerator::run()
[06-10-2019_02-43-06] [FATAL] 0x6759d0 OpenXcom::ConfirmLandingState::btnYesClick(OpenXcom::Action*)
[06-10-2019_02-43-06] [FATAL] 0x5a18a0 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*)
[06-10-2019_02-43-06] [FATAL] 0x657c90 OpenXcom::State::handle(OpenXcom::Action*)
[06-10-2019_02-43-06] [FATAL] 0x59ee70 OpenXcom::Game::run()
[06-10-2019_02-43-06] [FATAL] 0x41c8c0 SDL_main
[06-10-2019_02-43-06] [FATAL] 0x91adc0 console_main
[06-10-2019_02-43-06] [FATAL] 0x91aee0 WinMain
[06-10-2019_02-43-06] [FATAL] ??
[06-10-2019_02-43-06] [FATAL] ??
[06-10-2019_02-43-06] [FATAL] 0x7ff8f8697960 BaseThreadInitThunk
[06-10-2019_02-43-06] [FATAL] 0x7ff8f8e5a250 RtlUserThreadStart
[06-10-2019_02-49-09] [FATAL] OpenXcom has crashed: Random item STR_MILITARY_COMPUTER is outside of map block STORMMOUNTAIN04, position: [12,6,0], block size: [10,10,4]
*** Attached is the save made just before reaching the mission location(s) (was enroute to both a Cyberweb heist and a Mongorn gathering).