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Suggestions / Re: traits for aliens
« on: December 29, 2014, 09:05:35 pm »
They aren't the Borg... XD
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The green commander snakeman can be found in my resources release thread, you will have to make it a mod yourself, though, sry.
automatic turrets would also be good, but again such things don't exist in vanilla xcom.
exact position, aliens are psychic.
they lack leg sprites to support that
I do like your idea in the op. Snakemen should be able to take a bite out of you, but I couldn't think of anything else for the rest of the aliens.
...that's not really what I meant guys, but OK, we can play
Then sure, hand-to-hand damage is viable... I mean, breaking a Sectoid's neck doesn't require too much strength, right?