"Once the fatigue-meter hits 100%, the soldier doesn't want to go to a mission for a certain amount of Fatigue Days."
Take this for example: You cannot do that with the current implementation of the mana resource, afaik. Eg. If that mana resource is at 100% disallow embarking on missions.
It would need special code to handle that. I would propose not adding that code only for fatigue, but as a generalized moddable hook.
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