Hi, Otto. I've read your huge post about soldier transformations, along with conversions and replacements.
I haven't tried that cool thing, but it might taken from my ideas or someone eles's ideas. But that's okay.

I probably dreamed of something i have in mind of the future... is about MECs (Mechanized Exoskeletal Cybersuits), MEPS (Mechanized Exoskeletal Power Suits. Guys who are like the MAX suits from Planetside 1&2, Marauders/Firebats from SC2 and Primaris Aggressors from WH40K), Cyborgs (Cybernetic Soldiers with different cybernetic body parts), Gene-modded Soldiers and other stuff in my mod plans or someone else's mod plans.
Here's a list of what project ideas and suggestions i'm thinking about out since i liked your idea of soldier transformations after i've read it, similar to XCOM 2012-2013 and others:
1: Augment Soldiers to MEC Trooper, MEPS Troopers and Cyborgs (Requires Cybernetics Lab being built and Alien Cybernetics being researched)
2: Genetic Surgeries/Therapies for Soldiers, getting them Genetic Modifications (Requires Genetics Lab being built and Alien Genetics being researched)
3: Download, copy and program Human Data from Soldiers, having them created androids before a soldier dies (Requires any building like a electronics and human scanning being built and and Alien Cloning, Alien Programming and Alien Robotics being researched)
4: Adding PCS chips to soldiers (Just like XCOM2016 and WotC).
5: Turn soldiers into class soldiers, Assault Class, Sniper Class, HVY Class, Gunner Class, etc (Requires a Tactics School facility being built)
6: Make soldiers into officers just like Long War (Requires Officer Training School facility being built)
7: And that's it, i'm out of things to tell ya.

I'll try your mod or try it out on OXCE+ (while a new update comes out from Meridian and Yankes) after i try out playing Hobbes' Area 51 mod so that i'll see what to what this stuff (But no raise dead soldiers are zombies, i mean it).
Thank you for adding this to the forums.

EDIT: I forgot something