OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::UnitDieBState, including all inherited members.
BattleState(BattlescapeGame *parent, BattleAction action) | OpenXcom::BattleState | |
BattleState(BattlescapeGame *parent) | OpenXcom::BattleState | |
cancel() | OpenXcom::UnitDieBState | virtual |
convertUnitToCorpse() | OpenXcom::UnitDieBState | |
getAction() const | OpenXcom::BattleState | |
getResult() const | OpenXcom::UnitDieBState | |
init() | OpenXcom::UnitDieBState | virtual |
playDeathSound() | OpenXcom::UnitDieBState | |
think() | OpenXcom::UnitDieBState | virtual |
UnitDieBState(BattlescapeGame *parent, BattleUnit *unit, ItemDamageType damageType, bool noSound) | OpenXcom::UnitDieBState | |
~BattleState() | OpenXcom::BattleState | virtual |
~UnitDieBState() | OpenXcom::UnitDieBState |