OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::Transfer, including all inherited members.
advance(Base *base) | OpenXcom::Transfer | |
getCraft() | OpenXcom::Transfer | |
getHours() const | OpenXcom::Transfer | |
getItems() const | OpenXcom::Transfer | |
getName(Language *lang) const | OpenXcom::Transfer | |
getQuantity() const | OpenXcom::Transfer | |
getSoldier() | OpenXcom::Transfer | |
getType() const | OpenXcom::Transfer | |
load(const YAML::Node &node, Base *base, const Ruleset *rule, SavedGame *save) | OpenXcom::Transfer | |
save() const | OpenXcom::Transfer | |
setCraft(Craft *craft) | OpenXcom::Transfer | |
setEngineers(int engineers) | OpenXcom::Transfer | |
setItems(const std::string &id, int qty=1) | OpenXcom::Transfer | |
setScientists(int scientists) | OpenXcom::Transfer | |
setSoldier(Soldier *soldier) | OpenXcom::Transfer | |
Transfer(int hours) | OpenXcom::Transfer | |
~Transfer() | OpenXcom::Transfer |