OpenXcom
1.0
Open-source clone of the original X-Com
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OpenXcom
Soldier
OpenXcom::Soldier Member List
This is the complete list of members for
OpenXcom::Soldier
, including all inherited members.
addKillCount
(int count)
OpenXcom::Soldier
addMissionCount
()
OpenXcom::Soldier
calcStatString
(const std::vector< StatString * > &statStrings, bool psiStrengthEval)
OpenXcom::Soldier
die
(SoldierDeath *death)
OpenXcom::Soldier
getArmor
() const
OpenXcom::Soldier
getCraft
() const
OpenXcom::Soldier
getCraftString
(Language *lang) const
OpenXcom::Soldier
getCurrentStats
()
OpenXcom::Soldier
getDeath
() const
OpenXcom::Soldier
getEquipmentLayout
()
OpenXcom::Soldier
getGender
() const
OpenXcom::Soldier
getId
() const
OpenXcom::Soldier
getImprovement
()
OpenXcom::Soldier
getInitStats
()
OpenXcom::Soldier
getKills
() const
OpenXcom::Soldier
getLook
() const
OpenXcom::Soldier
getMissions
() const
OpenXcom::Soldier
getName
(bool statstring=false, unsigned int maxLength=20) const
OpenXcom::Soldier
getRank
() const
OpenXcom::Soldier
getRankSprite
() const
OpenXcom::Soldier
getRankString
() const
OpenXcom::Soldier
getRules
() const
OpenXcom::Soldier
getWoundRecovery
() const
OpenXcom::Soldier
heal
()
OpenXcom::Soldier
isInPsiTraining
()
OpenXcom::Soldier
isPromoted
()
OpenXcom::Soldier
load
(const YAML::Node &node, const Ruleset *rule, SavedGame *save)
OpenXcom::Soldier
promoteRank
()
OpenXcom::Soldier
save
() const
OpenXcom::Soldier
setArmor
(Armor *armor)
OpenXcom::Soldier
setCraft
(Craft *craft)
OpenXcom::Soldier
setName
(const std::wstring &name)
OpenXcom::Soldier
setPsiTraining
()
OpenXcom::Soldier
setWoundRecovery
(int recovery)
OpenXcom::Soldier
Soldier
(RuleSoldier *rules, Armor *armor, const std::vector< SoldierNamePool * > *names=0, int id=0)
OpenXcom::Soldier
trainPsi
()
OpenXcom::Soldier
trainPsi1Day
()
OpenXcom::Soldier
~Soldier
()
OpenXcom::Soldier
Generated on Fri Jun 13 2014 20:52:43 for OpenXcom by
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