addFinishedResearch(const RuleResearch *r, const Ruleset *ruleset=NULL) | OpenXcom::SavedGame | |
addMonth() | OpenXcom::SavedGame | |
addPoppedResearch(const RuleResearch *research) | OpenXcom::SavedGame | |
addResearchScore(int score) | OpenXcom::SavedGame | |
getAlienBases() | OpenXcom::SavedGame | |
getAlienMission(const std::string ®ion, const std::string &type) const | OpenXcom::SavedGame | |
getAlienMissions() | OpenXcom::SavedGame | inline |
getAlienMissions() const | OpenXcom::SavedGame | inline |
getAlienStrategy() | OpenXcom::SavedGame | inline |
getAlienStrategy() const | OpenXcom::SavedGame | inline |
getAvailableProductions(std::vector< RuleManufacture * > &productions, const Ruleset *ruleset, Base *base) const | OpenXcom::SavedGame | |
getAvailableResearchProjects(std::vector< RuleResearch * > &projects, const Ruleset *ruleset, Base *base) const | OpenXcom::SavedGame | |
getBaseMaintenance() const | OpenXcom::SavedGame | |
getBases() | OpenXcom::SavedGame | |
getBases() const | OpenXcom::SavedGame | |
getCountries() | OpenXcom::SavedGame | |
getCountryFunding() const | OpenXcom::SavedGame | |
getDeadSoldiers() | OpenXcom::SavedGame | |
getDebugMode() const | OpenXcom::SavedGame | |
getDependableManufacture(std::vector< RuleManufacture * > &dependables, const RuleResearch *research, const Ruleset *ruleset, Base *base) const | OpenXcom::SavedGame | |
getDependableResearch(std::vector< RuleResearch * > &dependables, const RuleResearch *research, const Ruleset *ruleset, Base *base) const | OpenXcom::SavedGame | |
getDifficulty() const | OpenXcom::SavedGame | |
getDiscoveredResearch() const | OpenXcom::SavedGame | |
getExpenditures() | OpenXcom::SavedGame | |
getFunds() const | OpenXcom::SavedGame | |
getFundsList() const | OpenXcom::SavedGame | |
getGlobeLatitude() const | OpenXcom::SavedGame | |
getGlobeLongitude() const | OpenXcom::SavedGame | |
getGlobeZoom() const | OpenXcom::SavedGame | |
getGraphCountryToggles() const | OpenXcom::SavedGame | |
getGraphFinanceToggles() const | OpenXcom::SavedGame | |
getGraphRegionToggles() const | OpenXcom::SavedGame | |
getId(const std::string &name) | OpenXcom::SavedGame | |
getIncomes() | OpenXcom::SavedGame | |
getList(Language *lang, bool autoquick) | OpenXcom::SavedGame | static |
getMaintenances() | OpenXcom::SavedGame | |
getMonthsPassed() const | OpenXcom::SavedGame | |
getName() const | OpenXcom::SavedGame | |
getRegions() | OpenXcom::SavedGame | |
getResearchScores() | OpenXcom::SavedGame | |
getSavedBattle() | OpenXcom::SavedGame | |
getSelectedBase() | OpenXcom::SavedGame | |
getSoldier(int id) const | OpenXcom::SavedGame | |
getSoldierScore(Soldier *soldier) | OpenXcom::SavedGame | |
getTerrorSites() | OpenXcom::SavedGame | |
getTime() const | OpenXcom::SavedGame | |
getUfos() | OpenXcom::SavedGame | |
getWarned() const | OpenXcom::SavedGame | |
getWaypoints() | OpenXcom::SavedGame | |
handlePromotions(std::vector< Soldier * > &participants) | OpenXcom::SavedGame | |
inspectSoldiers(Soldier **highestRanked, size_t *total, int rank) | OpenXcom::SavedGame | |
isIronman() const | OpenXcom::SavedGame | |
isResearchAvailable(RuleResearch *r, const std::vector< const RuleResearch * > &unlocked, const Ruleset *ruleset) const | OpenXcom::SavedGame | |
isResearched(const std::string &research) const | OpenXcom::SavedGame | |
isResearched(const std::vector< std::string > &research) const | OpenXcom::SavedGame | |
load(const std::string &filename, Ruleset *rule) | OpenXcom::SavedGame | |
locateRegion(double lon, double lat) const | OpenXcom::SavedGame | |
locateRegion(const Target &target) const | OpenXcom::SavedGame | |
monthlyFunding() | OpenXcom::SavedGame | |
removePoppedResearch(const RuleResearch *research) | OpenXcom::SavedGame | |
save(const std::string &filename) const | OpenXcom::SavedGame | |
SavedGame() | OpenXcom::SavedGame | |
setBattleGame(SavedBattleGame *battleGame) | OpenXcom::SavedGame | |
setDebugMode() | OpenXcom::SavedGame | |
setDifficulty(GameDifficulty difficulty) | OpenXcom::SavedGame | |
setFunds(int funds) | OpenXcom::SavedGame | |
setGlobeLatitude(double lat) | OpenXcom::SavedGame | |
setGlobeLongitude(double lon) | OpenXcom::SavedGame | |
setGlobeZoom(int zoom) | OpenXcom::SavedGame | |
setGraphCountryToggles(const std::string &value) | OpenXcom::SavedGame | |
setGraphFinanceToggles(const std::string &value) | OpenXcom::SavedGame | |
setGraphRegionToggles(const std::string &value) | OpenXcom::SavedGame | |
setIronman(bool ironman) | OpenXcom::SavedGame | |
setName(const std::wstring &name) | OpenXcom::SavedGame | |
setSelectedBase(size_t base) | OpenXcom::SavedGame | |
setTime(GameTime time) | OpenXcom::SavedGame | |
setWarned(bool warned) | OpenXcom::SavedGame | |
wasResearchPopped(const RuleResearch *research) | OpenXcom::SavedGame | |
~SavedGame() | OpenXcom::SavedGame | |