OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::RuleTerrain, including all inherited members.
getCivilianTypes() const | OpenXcom::RuleTerrain | |
getHemisphere() const | OpenXcom::RuleTerrain | |
getLargeBlockLimit() const | OpenXcom::RuleTerrain | |
getMapBlock(const std::string &name) | OpenXcom::RuleTerrain | |
getMapBlocks() | OpenXcom::RuleTerrain | |
getMapData(int *id, int *mapDataSetID) const | OpenXcom::RuleTerrain | |
getMapDataSets() | OpenXcom::RuleTerrain | |
getName() const | OpenXcom::RuleTerrain | |
getRandomMapBlock(int maxsize, MapBlockType type, bool force=false) | OpenXcom::RuleTerrain | |
getRoadTypeOdds() const | OpenXcom::RuleTerrain | |
getTextures() | OpenXcom::RuleTerrain | |
load(const YAML::Node &node, Ruleset *ruleset) | OpenXcom::RuleTerrain | |
resetMapBlocks() | OpenXcom::RuleTerrain | |
RuleTerrain(const std::string &name) | OpenXcom::RuleTerrain | |
~RuleTerrain() | OpenXcom::RuleTerrain |