OpenXcom  1.0
Open-source clone of the original X-Com
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OpenXcom::RuleTerrain Member List

This is the complete list of members for OpenXcom::RuleTerrain, including all inherited members.

getCivilianTypes() const OpenXcom::RuleTerrain
getHemisphere() const OpenXcom::RuleTerrain
getLargeBlockLimit() const OpenXcom::RuleTerrain
getMapBlock(const std::string &name)OpenXcom::RuleTerrain
getMapBlocks()OpenXcom::RuleTerrain
getMapData(int *id, int *mapDataSetID) const OpenXcom::RuleTerrain
getMapDataSets()OpenXcom::RuleTerrain
getName() const OpenXcom::RuleTerrain
getRandomMapBlock(int maxsize, MapBlockType type, bool force=false)OpenXcom::RuleTerrain
getRoadTypeOdds() const OpenXcom::RuleTerrain
getTextures()OpenXcom::RuleTerrain
load(const YAML::Node &node, Ruleset *ruleset)OpenXcom::RuleTerrain
resetMapBlocks()OpenXcom::RuleTerrain
RuleTerrain(const std::string &name)OpenXcom::RuleTerrain
~RuleTerrain()OpenXcom::RuleTerrain