OpenXcom
1.0
Open-source clone of the original X-Com
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OpenXcom
RuleItem
OpenXcom::RuleItem Member List
This is the complete list of members for
OpenXcom::RuleItem
, including all inherited members.
drawHandSprite
(SurfaceSet *texture, Surface *surface) const
OpenXcom::RuleItem
getAccuracyAimed
() const
OpenXcom::RuleItem
getAccuracyAuto
() const
OpenXcom::RuleItem
getAccuracyMelee
() const
OpenXcom::RuleItem
getAccuracySnap
() const
OpenXcom::RuleItem
getAimRange
() const
OpenXcom::RuleItem
getAlien
() const
OpenXcom::RuleItem
getArcingShot
() const
OpenXcom::RuleItem
getArmor
() const
OpenXcom::RuleItem
getAttraction
() const
OpenXcom::RuleItem
getAutoRange
() const
OpenXcom::RuleItem
getAutoShots
() const
OpenXcom::RuleItem
getBattleType
() const
OpenXcom::RuleItem
getBigSprite
() const
OpenXcom::RuleItem
getBulletSpeed
() const
OpenXcom::RuleItem
getBulletSprite
() const
OpenXcom::RuleItem
getBuyCost
() const
OpenXcom::RuleItem
getClipSize
() const
OpenXcom::RuleItem
getCompatibleAmmo
()
OpenXcom::RuleItem
getDamageType
() const
OpenXcom::RuleItem
getDropoff
() const
OpenXcom::RuleItem
getEnergyRecovery
() const
OpenXcom::RuleItem
getExplosionRadius
() const
OpenXcom::RuleItem
getExplosionSpeed
() const
OpenXcom::RuleItem
getFireSound
() const
OpenXcom::RuleItem
getFlatRate
() const
OpenXcom::RuleItem
getFloorSprite
() const
OpenXcom::RuleItem
getHandSprite
() const
OpenXcom::RuleItem
getHealQuantity
() const
OpenXcom::RuleItem
getHealthRecovery
() const
OpenXcom::RuleItem
getHitAnimation
() const
OpenXcom::RuleItem
getHitSound
() const
OpenXcom::RuleItem
getInventoryHeight
() const
OpenXcom::RuleItem
getInventoryWidth
() const
OpenXcom::RuleItem
getListOrder
() const
OpenXcom::RuleItem
getMaxRange
() const
OpenXcom::RuleItem
getMeleeAnimation
() const
OpenXcom::RuleItem
getMeleeAttackSound
() const
OpenXcom::RuleItem
getMeleeHitSound
() const
OpenXcom::RuleItem
getMeleePower
() const
OpenXcom::RuleItem
getMinRange
() const
OpenXcom::RuleItem
getName
() const
OpenXcom::RuleItem
getPainKillerQuantity
() const
OpenXcom::RuleItem
getPower
() const
OpenXcom::RuleItem
getRecoveryPoints
() const
OpenXcom::RuleItem
getRequirements
() const
OpenXcom::RuleItem
getSellCost
() const
OpenXcom::RuleItem
getShotgunPellets
() const
OpenXcom::RuleItem
getSize
() const
OpenXcom::RuleItem
getSnapRange
() const
OpenXcom::RuleItem
getStimulantQuantity
() const
OpenXcom::RuleItem
getStunRecovery
() const
OpenXcom::RuleItem
getTransferTime
() const
OpenXcom::RuleItem
getTUAimed
() const
OpenXcom::RuleItem
getTUAuto
() const
OpenXcom::RuleItem
getTUMelee
() const
OpenXcom::RuleItem
getTurretType
() const
OpenXcom::RuleItem
getTUSnap
() const
OpenXcom::RuleItem
getTUUse
() const
OpenXcom::RuleItem
getType
() const
OpenXcom::RuleItem
getWeight
() const
OpenXcom::RuleItem
getWoundRecovery
() const
OpenXcom::RuleItem
getZombieUnit
() const
OpenXcom::RuleItem
isFixed
() const
OpenXcom::RuleItem
isLOSRequired
() const
OpenXcom::RuleItem
isPistol
() const
OpenXcom::RuleItem
isRecoverable
() const
OpenXcom::RuleItem
isRifle
() const
OpenXcom::RuleItem
isSkillApplied
() const
OpenXcom::RuleItem
isStrengthApplied
() const
OpenXcom::RuleItem
isTwoHanded
() const
OpenXcom::RuleItem
isWaypoint
() const
OpenXcom::RuleItem
load
(const YAML::Node &node, int modIndex, int listIndex)
OpenXcom::RuleItem
RuleItem
(const std::string &type)
OpenXcom::RuleItem
~RuleItem
()
OpenXcom::RuleItem
Generated on Fri Jun 13 2014 20:52:42 for OpenXcom by
1.8.7