OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::ProjectileFlyBState, including all inherited members.
BattleState(BattlescapeGame *parent, BattleAction action) | OpenXcom::BattleState | |
BattleState(BattlescapeGame *parent) | OpenXcom::BattleState | |
cancel() | OpenXcom::ProjectileFlyBState | virtual |
getAction() const | OpenXcom::BattleState | |
getMaxThrowDistance(int weight, int strength, int level) | OpenXcom::ProjectileFlyBState | static |
init() | OpenXcom::ProjectileFlyBState | virtual |
ProjectileFlyBState(BattlescapeGame *parent, BattleAction action) | OpenXcom::ProjectileFlyBState | |
ProjectileFlyBState(BattlescapeGame *parent, BattleAction action, Position origin) | OpenXcom::ProjectileFlyBState | |
setOriginVoxel(Position pos) | OpenXcom::ProjectileFlyBState | |
targetFloor() | OpenXcom::ProjectileFlyBState | |
think() | OpenXcom::ProjectileFlyBState | virtual |
validThrowRange(BattleAction *action, Position origin, Tile *target) | OpenXcom::ProjectileFlyBState | static |
~BattleState() | OpenXcom::BattleState | virtual |
~ProjectileFlyBState() | OpenXcom::ProjectileFlyBState |