OpenXcom  1.0
Open-source clone of the original X-Com
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OpenXcom::OptionsGeoscapeState Member List

This is the complete list of members for OpenXcom::OptionsGeoscapeState, including all inherited members.

add(Surface *surface)OpenXcom::State
applyBattlescapeTheme()OpenXcom::State
blit()OpenXcom::Statevirtual
btnCancelClick(Action *action)OpenXcom::OptionsBaseState
btnDefaultClick(Action *action)OpenXcom::OptionsBaseState
btnGlobeCountriesClick(Action *action)OpenXcom::OptionsGeoscapeState
btnGlobePathsClick(Action *action)OpenXcom::OptionsGeoscapeState
btnGlobeRadarsClick(Action *action)OpenXcom::OptionsGeoscapeState
btnGroupPress(Action *action)OpenXcom::OptionsBaseState
btnOkClick(Action *action)OpenXcom::OptionsBaseState
btnShowFundsClick(Action *action)OpenXcom::OptionsGeoscapeState
cbxDragScrollChange(Action *action)OpenXcom::OptionsGeoscapeState
centerAllSurfaces()OpenXcom::State
getPalette()OpenXcom::State
handle(Action *action)OpenXcom::Statevirtual
hideAll()OpenXcom::State
init()OpenXcom::OptionsBaseStatevirtual
isScreen() const OpenXcom::State
lowerAllSurfaces()OpenXcom::State
OptionsBaseState(Game *game, OptionsOrigin origin)OpenXcom::OptionsBaseState
OptionsGeoscapeState(Game *game, OptionsOrigin origin)OpenXcom::OptionsGeoscapeState
recenter(int dX, int dY)OpenXcom::Statevirtual
redrawText()OpenXcom::State
resetAll()OpenXcom::State
resize(int &dX, int &dY)OpenXcom::OptionsBaseStatevirtual
restart(Game *game, OptionsOrigin origin)OpenXcom::OptionsBaseStatestatic
setCategory(TextButton *button)OpenXcom::OptionsBaseState
setModal(InteractiveSurface *surface)OpenXcom::State
setPalette(SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true)OpenXcom::State
setPalette(const std::string &palette, int backpals=-1)OpenXcom::State
showAll()OpenXcom::State
slrClockSpeedChange(Action *action)OpenXcom::OptionsGeoscapeState
slrDogfightSpeedChange(Action *action)OpenXcom::OptionsGeoscapeState
slrScrollSpeedChange(Action *action)OpenXcom::OptionsGeoscapeState
State(Game *game)OpenXcom::State
think()OpenXcom::Statevirtual
toggleScreen()OpenXcom::State
tr(const std::string &id) const OpenXcom::State
tr(const std::string &id, unsigned n) const OpenXcom::State
txtTooltipIn(Action *action)OpenXcom::OptionsBaseState
txtTooltipOut(Action *action)OpenXcom::OptionsBaseState
~OptionsBaseState()OpenXcom::OptionsBaseState
~OptionsGeoscapeState()OpenXcom::OptionsGeoscapeState
~State()OpenXcom::Statevirtual