OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::OpenGL, including all inherited members.
clear() | OpenXcom::OpenGL | |
init(int width, int height) | OpenXcom::OpenGL | |
lock(uint32_t *&data, unsigned &pitch) | OpenXcom::OpenGL | |
OpenGL() | OpenXcom::OpenGL | |
refresh(bool smooth, unsigned inwidth, unsigned inheight, unsigned outwidth, unsigned outheight, int topBlackBand, int bottomBlackBand, int leftBlackBand, int rightBlackBand) | OpenXcom::OpenGL | |
resize(unsigned width, unsigned height) | OpenXcom::OpenGL | |
set_fragment_shader(const char *source) | OpenXcom::OpenGL | |
set_shader(const char *source) | OpenXcom::OpenGL | |
set_vertex_shader(const char *source) | OpenXcom::OpenGL | |
setVSync(bool sync) | OpenXcom::OpenGL | |
term() | OpenXcom::OpenGL |