OpenXcom
1.0
Open-source clone of the original X-Com
|
This is the complete list of members for OpenXcom::Game, including all inherited members.
defaultLanguage() | OpenXcom::Game | |
Game(const std::string &title) | OpenXcom::Game | |
getCursor() const | OpenXcom::Game | |
getFpsCounter() const | OpenXcom::Game | |
getLanguage() const | OpenXcom::Game | |
getResourcePack() const | OpenXcom::Game | |
getRuleset() const | OpenXcom::Game | |
getSavedGame() const | OpenXcom::Game | |
getScreen() const | OpenXcom::Game | |
initAudio() | OpenXcom::Game | |
isQuitting() const | OpenXcom::Game | |
isState(State *state) const | OpenXcom::Game | |
loadLanguage(const std::string &filename) | OpenXcom::Game | |
loadRuleset() | OpenXcom::Game | |
popState() | OpenXcom::Game | |
pushState(State *state) | OpenXcom::Game | |
quit() | OpenXcom::Game | |
run() | OpenXcom::Game | |
setMouseActive(bool active) | OpenXcom::Game | |
setResourcePack(ResourcePack *res) | OpenXcom::Game | |
setSavedGame(SavedGame *save) | OpenXcom::Game | |
setState(State *state) | OpenXcom::Game | |
setVolume(int sound, int music, int ui) | OpenXcom::Game | |
volumeExponent(int volume) | OpenXcom::Game | static |
~Game() | OpenXcom::Game |