This is the complete list of members for OpenXcom::DogfightState, including all inherited members.
add(Surface *surface) | OpenXcom::State | |
animate() | OpenXcom::DogfightState | |
animateCraftDamage() | OpenXcom::DogfightState | |
applyBattlescapeTheme() | OpenXcom::State | |
blit() | OpenXcom::State | virtual |
btnAggressiveClick(Action *action) | OpenXcom::DogfightState | |
btnCautiousClick(Action *action) | OpenXcom::DogfightState | |
btnDisengageClick(Action *action) | OpenXcom::DogfightState | |
btnMinimizeClick(Action *action) | OpenXcom::DogfightState | |
btnMinimizedIconClick(Action *action) | OpenXcom::DogfightState | |
btnStandardClick(Action *action) | OpenXcom::DogfightState | |
btnStandoffClick(Action *action) | OpenXcom::DogfightState | |
btnUfoClick(Action *action) | OpenXcom::DogfightState | |
calculateWindowPosition() | OpenXcom::DogfightState | |
centerAllSurfaces() | OpenXcom::State | |
dogfightEnded() const | OpenXcom::DogfightState | |
DogfightState(Game *game, Globe *globe, Craft *craft, Ufo *ufo) | OpenXcom::DogfightState | |
drawCraftDamage() | OpenXcom::DogfightState | |
drawProjectile(const CraftWeaponProjectile *p) | OpenXcom::DogfightState | |
drawUfo() | OpenXcom::DogfightState | |
fireWeapon1() | OpenXcom::DogfightState | |
fireWeapon2() | OpenXcom::DogfightState | |
getInterceptionNumber() const | OpenXcom::DogfightState | |
getPalette() | OpenXcom::State | |
getUfo() const | OpenXcom::DogfightState | |
handle(Action *action) | OpenXcom::State | virtual |
hideAll() | OpenXcom::State | |
init() | OpenXcom::State | virtual |
isMinimized() const | OpenXcom::DogfightState | |
isScreen() const | OpenXcom::State | |
lowerAllSurfaces() | OpenXcom::State | |
maximumDistance() | OpenXcom::DogfightState | |
minimumDistance() | OpenXcom::DogfightState | |
move() | OpenXcom::DogfightState | |
moveWindow() | OpenXcom::DogfightState | |
previewClick(Action *action) | OpenXcom::DogfightState | |
recenter(int dX, int dY) | OpenXcom::State | virtual |
recolor(const int weaponNo, const bool currentState) | OpenXcom::DogfightState | |
redrawText() | OpenXcom::State | |
resetAll() | OpenXcom::State | |
resize(int &dX, int &dY) | OpenXcom::State | virtual |
setInterceptionNumber(const int number) | OpenXcom::DogfightState | |
setInterceptionsCount(const size_t count) | OpenXcom::DogfightState | |
setMinimized(const bool minimized) | OpenXcom::DogfightState | |
setModal(InteractiveSurface *surface) | OpenXcom::State | |
setPalette(SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true) | OpenXcom::State | |
setPalette(const std::string &palette, int backpals=-1) | OpenXcom::State | |
setStatus(const std::string &status) | OpenXcom::DogfightState | |
showAll() | OpenXcom::State | |
State(Game *game) | OpenXcom::State | |
think() | OpenXcom::DogfightState | virtual |
toggleScreen() | OpenXcom::State | |
tr(const std::string &id) const | OpenXcom::State | |
tr(const std::string &id, unsigned n) const | OpenXcom::State | |
ufoBreakOff() | OpenXcom::DogfightState | |
ufoFireWeapon() | OpenXcom::DogfightState | |
weapon1Click(Action *action) | OpenXcom::DogfightState | |
weapon2Click(Action *action) | OpenXcom::DogfightState | |
~DogfightState() | OpenXcom::DogfightState | |
~State() | OpenXcom::State | virtual |