OpenXcom  1.0
Open-source clone of the original X-Com
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OpenXcom::Craft Member List

This is the complete list of members for OpenXcom::Craft, including all inherited members.

calculateSpeed()OpenXcom::MovingTargetprotectedvirtual
checkup()OpenXcom::Craft
consumeFuel()OpenXcom::Craft
Craft(RuleCraft *rules, Base *base, int id=0)OpenXcom::Craft
detect(Target *target) const OpenXcom::Craft
getAltitude() const OpenXcom::Craft
getBase() const OpenXcom::Craft
getDamage() const OpenXcom::Craft
getDamagePercentage() const OpenXcom::Craft
getDestination() const OpenXcom::MovingTarget
getDistance(const Target *target) const OpenXcom::Target
getDistanceFromBase() const OpenXcom::Craft
getFollowers()OpenXcom::Target
getFuel() const OpenXcom::Craft
getFuelConsumption() const OpenXcom::Craft
getFuelLimit() const OpenXcom::Craft
getFuelLimit(Base *base) const OpenXcom::Craft
getFuelPercentage() const OpenXcom::Craft
getId() const OpenXcom::Craft
getInterceptionOrder() const OpenXcom::Craft
getItems()OpenXcom::Craft
getLatitude() const OpenXcom::Target
getLongitude() const OpenXcom::Target
getLowFuel() const OpenXcom::Craft
getName(Language *lang) const OpenXcom::Craftvirtual
getNumEquipment() const OpenXcom::Craft
getNumSoldiers() const OpenXcom::Craft
getNumVehicles() const OpenXcom::Craft
getNumWeapons() const OpenXcom::Craft
getRules() const OpenXcom::Craft
getSpaceAvailable() const OpenXcom::Craft
getSpaceUsed() const OpenXcom::Craft
getSpeed() const OpenXcom::MovingTarget
getStatus() const OpenXcom::Craft
getVehicleCount(const std::string &vehicle) const OpenXcom::Craft
getVehicles()OpenXcom::Craft
getWeapons()OpenXcom::Craft
isDestroyed() const OpenXcom::Craft
isInBattlescape() const OpenXcom::Craft
isInDogfight() const OpenXcom::Craft
load(const YAML::Node &node, const Ruleset *rule, SavedGame *save)OpenXcom::Craft
OpenXcom::MovingTarget::load(const YAML::Node &node)OpenXcom::MovingTarget
move()OpenXcom::MovingTarget
MovingTarget()OpenXcom::MovingTargetprotected
reachedDestination() const OpenXcom::MovingTarget
rearm(Ruleset *rules)OpenXcom::Craft
refuel()OpenXcom::Craft
repair()OpenXcom::Craft
returnToBase()OpenXcom::Craft
save() const OpenXcom::Craftvirtual
saveId() const OpenXcom::Craftvirtual
setBase(Base *base)OpenXcom::Craft
setBaseOnly(Base *base)OpenXcom::Craft
setDamage(int damage)OpenXcom::Craft
setDestination(Target *dest)OpenXcom::Craftvirtual
setFuel(int fuel)OpenXcom::Craft
setInBattlescape(bool inbattle)OpenXcom::Craft
setInDogfight(const bool inDogfight)OpenXcom::Craft
setInterceptionOrder(const int order)OpenXcom::Craft
setLatitude(double lat)OpenXcom::Target
setLongitude(double lon)OpenXcom::Target
setLowFuel(bool low)OpenXcom::Craft
setName(const std::wstring &newName)OpenXcom::Craft
setRules(RuleCraft *rules)OpenXcom::Craft
setSpeed(int speed)OpenXcom::MovingTarget
setStatus(const std::string &status)OpenXcom::Craft
Target()OpenXcom::Targetprotected
think()OpenXcom::Craft
~Craft()OpenXcom::Craft
~MovingTarget()OpenXcom::MovingTargetvirtual
~Target()OpenXcom::Targetvirtual