This is the complete list of members for OpenXcom::Camera, including all inherited members.
Camera(int spriteWidth, int spriteHeight, int mapsize_x, int mapsize_y, int mapsize_z, Map *map, int visibleMapHeight) | OpenXcom::Camera | |
centerOnPosition(const Position &pos, bool redraw=true) | OpenXcom::Camera | |
convertMapToScreen(const Position &mapPos, Position *screenPos) const | OpenXcom::Camera | |
convertScreenToMap(int screenX, int screenY, int *mapX, int *mapY) const | OpenXcom::Camera | |
convertVoxelToScreen(const Position &voxelPos, Position *screenPos) const | OpenXcom::Camera | |
down() | OpenXcom::Camera | |
getCenterPosition() | OpenXcom::Camera | |
getMapOffset() | OpenXcom::Camera | |
getMapSizeX() const | OpenXcom::Camera | |
getMapSizeY() const | OpenXcom::Camera | |
getShowAllLayers() const | OpenXcom::Camera | |
getViewLevel() const | OpenXcom::Camera | |
isOnScreen(const Position &mapPos, const bool unitWalking) const | OpenXcom::Camera | |
jumpXY(int x, int y) | OpenXcom::Camera | |
keyboardPress(Action *action, State *state) | OpenXcom::Camera | |
keyboardRelease(Action *action, State *state) | OpenXcom::Camera | |
mouseOver(Action *action, State *state) | OpenXcom::Camera | |
mousePress(Action *action, State *state) | OpenXcom::Camera | |
mouseRelease(Action *action, State *state) | OpenXcom::Camera | |
resize() | OpenXcom::Camera | |
scrollKey() | OpenXcom::Camera | |
scrollMouse() | OpenXcom::Camera | |
scrollXY(int x, int y, bool redraw) | OpenXcom::Camera | |
setMapOffset(Position pos) | OpenXcom::Camera | |
setScrollTimer(Timer *mouse, Timer *key) | OpenXcom::Camera | |
setViewLevel(int viewlevel) | OpenXcom::Camera | |
stopMouseScrolling() | OpenXcom::Camera | |
toggleShowAllLayers() | OpenXcom::Camera | |
up() | OpenXcom::Camera | |
~Camera() | OpenXcom::Camera | |