OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::BattlescapeGenerator, including all inherited members.
BattlescapeGenerator(Game *game) | OpenXcom::BattlescapeGenerator | |
loadWeapons() | OpenXcom::BattlescapeGenerator | |
nextStage() | OpenXcom::BattlescapeGenerator | |
placeUnitNearFriend(BattleUnit *unit) | OpenXcom::BattlescapeGenerator | |
run() | OpenXcom::BattlescapeGenerator | |
runInventory(Craft *craft) | OpenXcom::BattlescapeGenerator | |
setAlienBase(AlienBase *base) | OpenXcom::BattlescapeGenerator | |
setAlienItemlevel(int alienItemLevel) | OpenXcom::BattlescapeGenerator | |
setAlienRace(const std::string &alienRace) | OpenXcom::BattlescapeGenerator | |
setBase(Base *base) | OpenXcom::BattlescapeGenerator | |
setCraft(Craft *craft) | OpenXcom::BattlescapeGenerator | |
setTerrorSite(TerrorSite *site) | OpenXcom::BattlescapeGenerator | |
setUfo(Ufo *ufo) | OpenXcom::BattlescapeGenerator | |
setWorldShade(int shade) | OpenXcom::BattlescapeGenerator | |
setWorldTexture(int texture) | OpenXcom::BattlescapeGenerator | |
~BattlescapeGenerator() | OpenXcom::BattlescapeGenerator |