OpenXcom
1.0
Open-source clone of the original X-Com
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OpenXcom
AlienBAIState
OpenXcom::AlienBAIState Member List
This is the complete list of members for
OpenXcom::AlienBAIState
, including all inherited members.
AlienBAIState
(SavedBattleGame *save, BattleUnit *unit, Node *node)
OpenXcom::AlienBAIState
BattleAIState
(SavedBattleGame *save, BattleUnit *unit)
OpenXcom::BattleAIState
countKnownTargets
() const
OpenXcom::AlienBAIState
enter
()
OpenXcom::AlienBAIState
virtual
evaluateAIMode
()
OpenXcom::AlienBAIState
exit
()
OpenXcom::AlienBAIState
virtual
explosiveEfficacy
(Position targetPos, BattleUnit *attackingUnit, int radius, int diff, bool grenade=false) const
OpenXcom::AlienBAIState
findFirePoint
()
OpenXcom::AlienBAIState
getSpottingUnits
(Position pos) const
OpenXcom::AlienBAIState
getWasHit
() const
OpenXcom::AlienBAIState
grenadeAction
()
OpenXcom::AlienBAIState
load
(const YAML::Node &node)
OpenXcom::AlienBAIState
meleeAction
()
OpenXcom::AlienBAIState
meleeAttack
()
OpenXcom::AlienBAIState
projectileAction
()
OpenXcom::AlienBAIState
psiAction
()
OpenXcom::AlienBAIState
save
() const
OpenXcom::AlienBAIState
virtual
selectClosestKnownEnemy
()
OpenXcom::AlienBAIState
selectFireMethod
()
OpenXcom::AlienBAIState
selectNearestTarget
()
OpenXcom::AlienBAIState
selectPointNearTarget
(BattleUnit *target, int maxTUs) const
OpenXcom::AlienBAIState
selectRandomTarget
()
OpenXcom::AlienBAIState
setupAmbush
()
OpenXcom::AlienBAIState
setupAttack
()
OpenXcom::AlienBAIState
setupEscape
()
OpenXcom::AlienBAIState
setupPatrol
()
OpenXcom::AlienBAIState
setWasHit
()
OpenXcom::AlienBAIState
think
(BattleAction *action)
OpenXcom::AlienBAIState
virtual
wayPointAction
()
OpenXcom::AlienBAIState
~AlienBAIState
()
OpenXcom::AlienBAIState
~BattleAIState
()
OpenXcom::BattleAIState
virtual
Generated on Fri Jun 13 2014 20:52:38 for OpenXcom by
1.8.7