ActionMenuItem(int id, Game *game, int x, int y) | OpenXcom::ActionMenuItem | |
blit(Surface *surface) | OpenXcom::Surface | virtual |
blitNShade(Surface *surface, int x, int y, int off, bool half=false, int newBaseColor=0) | OpenXcom::Surface | |
clear() | OpenXcom::Surface | |
copy(Surface *surface) | OpenXcom::Surface | |
draw() | OpenXcom::ActionMenuItem | virtual |
drawCircle(Sint16 x, Sint16 y, Sint16 r, Uint8 color) | OpenXcom::Surface | |
drawLine(Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 color) | OpenXcom::Surface | |
drawPolygon(Sint16 *x, Sint16 *y, int n, Uint8 color) | OpenXcom::Surface | |
drawRect(SDL_Rect *rect, Uint8 color) | OpenXcom::Surface | |
drawRect(Sint16 x, Sint16 y, Sint16 w, Sint16 h, Uint8 color) | OpenXcom::Surface | |
drawString(Sint16 x, Sint16 y, const char *s, Uint8 color) | OpenXcom::Surface | |
drawTexturedPolygon(Sint16 *x, Sint16 *y, int n, Surface *texture, int dx, int dy) | OpenXcom::Surface | |
getAction() const | OpenXcom::ActionMenuItem | |
getCrop() | OpenXcom::Surface | |
getHeight() const | OpenXcom::Surface | inline |
getPalette() const | OpenXcom::Surface | inline |
getPixel(int x, int y) const | OpenXcom::Surface | inline |
getSurface() const | OpenXcom::Surface | inline |
getTooltip() const | OpenXcom::Surface | |
getTUs() const | OpenXcom::ActionMenuItem | |
getVisible() const | OpenXcom::Surface | |
getWidth() const | OpenXcom::Surface | inline |
getX() const | OpenXcom::Surface | inline |
getY() const | OpenXcom::Surface | inline |
handle(Action *action, State *state) | OpenXcom::InteractiveSurface | virtual |
initText(Font *, Font *, Language *) | OpenXcom::Surface | inlinevirtual |
InteractiveSurface(int width, int height, int x=0, int y=0) | OpenXcom::InteractiveSurface | |
invalidate() | OpenXcom::Surface | |
invert(Uint8 mid) | OpenXcom::Surface | |
isButtonHandled(Uint8 button=0) | OpenXcom::InteractiveSurface | protectedvirtual |
isButtonPressed(Uint8 button=0) | OpenXcom::InteractiveSurface | protected |
isFocused() const | OpenXcom::InteractiveSurface | |
keyboardPress(Action *action, State *state) | OpenXcom::InteractiveSurface | virtual |
keyboardRelease(Action *action, State *state) | OpenXcom::InteractiveSurface | virtual |
loadBdy(const std::string &filename) | OpenXcom::Surface | |
loadImage(const std::string &filename) | OpenXcom::Surface | |
loadScr(const std::string &filename) | OpenXcom::Surface | |
loadSpk(const std::string &filename) | OpenXcom::Surface | |
lock() | OpenXcom::Surface | |
mouseClick(Action *action, State *state) | OpenXcom::InteractiveSurface | virtual |
mouseIn(Action *action, State *state) | OpenXcom::ActionMenuItem | virtual |
mouseOut(Action *action, State *state) | OpenXcom::ActionMenuItem | virtual |
mouseOver(Action *action, State *state) | OpenXcom::InteractiveSurface | virtual |
mousePress(Action *action, State *state) | OpenXcom::InteractiveSurface | virtual |
mouseRelease(Action *action, State *state) | OpenXcom::InteractiveSurface | virtual |
offset(int off, int min=-1, int max=-1, int mul=1) | OpenXcom::Surface | |
onKeyboardPress(ActionHandler handler, SDLKey key=SDLK_ANY) | OpenXcom::InteractiveSurface | |
onKeyboardRelease(ActionHandler handler, SDLKey key=SDLK_ANY) | OpenXcom::InteractiveSurface | |
onMouseClick(ActionHandler handler, Uint8 button=SDL_BUTTON_LEFT) | OpenXcom::InteractiveSurface | |
onMouseIn(ActionHandler handler) | OpenXcom::InteractiveSurface | |
onMouseOut(ActionHandler handler) | OpenXcom::InteractiveSurface | |
onMouseOver(ActionHandler handler) | OpenXcom::InteractiveSurface | |
onMousePress(ActionHandler handler, Uint8 button=0) | OpenXcom::InteractiveSurface | |
onMouseRelease(ActionHandler handler, Uint8 button=0) | OpenXcom::InteractiveSurface | |
resetCrop() | OpenXcom::Surface | |
resize(int width, int height) | OpenXcom::Surface | protected |
setAction(BattleActionType action, std::wstring description, std::wstring accuracy, std::wstring timeunits, int tu) | OpenXcom::ActionMenuItem | |
setButtonPressed(Uint8 button, bool pressed) | OpenXcom::InteractiveSurface | protected |
setFocus(bool focus) | OpenXcom::InteractiveSurface | virtual |
setHeight(int height) | OpenXcom::Surface | virtual |
setHidden(bool hidden) | OpenXcom::Surface | |
setListButton() | OpenXcom::InteractiveSurface | |
setPalette(SDL_Color *colors, int firstcolor, int ncolors) | OpenXcom::ActionMenuItem | virtual |
setPixel(int x, int y, Uint8 pixel) | OpenXcom::Surface | inline |
setPixelIterative(int *x, int *y, Uint8 pixel) | OpenXcom::Surface | inline |
setTooltip(const std::string &tooltip) | OpenXcom::Surface | |
setVisible(bool visible) | OpenXcom::InteractiveSurface | |
setWidth(int width) | OpenXcom::Surface | virtual |
setX(int x) | OpenXcom::Surface | virtual |
setY(int y) | OpenXcom::Surface | virtual |
Surface(int width, int height, int x=0, int y=0, int bpp=8) | OpenXcom::Surface | |
Surface(const Surface &other) | OpenXcom::Surface | |
think() | OpenXcom::Surface | virtual |
unlock() | OpenXcom::Surface | |
unpress(State *state) | OpenXcom::InteractiveSurface | virtual |
~ActionMenuItem() | OpenXcom::ActionMenuItem | |
~InteractiveSurface() | OpenXcom::InteractiveSurface | virtual |
~Surface() | OpenXcom::Surface | virtual |