OpenXcom
1.0
Open-source clone of the original X-Com
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src
Basescape
PlaceLiftState.h
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/*
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* Copyright 2010-2014 OpenXcom Developers.
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*
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* This file is part of OpenXcom.
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*
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* OpenXcom is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenXcom is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPENXCOM_PLACELIFTSTATE_H
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#define OPENXCOM_PLACELIFTSTATE_H
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#include "../Engine/State.h"
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namespace
OpenXcom
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{
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class
Base;
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class
BaseView;
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class
Text;
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class
Globe;
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class
PlaceLiftState
:
public
State
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{
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private
:
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Base
*_base;
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Globe
*_globe;
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BaseView
*_view;
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Text
*_txtTitle;
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bool
_first;
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public
:
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PlaceLiftState
(
Game
*game,
Base
*base,
Globe
*globe,
bool
first);
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~PlaceLiftState
();
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void
viewClick
(
Action
*action);
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};
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}
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#endif
OpenXcom::Action
Container for all the information associated with a given user action, like mouse clicks...
Definition:
Action.h:34
OpenXcom::PlaceLiftState::PlaceLiftState
PlaceLiftState(Game *game, Base *base, Globe *globe, bool first)
Creates the Place Lift state.
Definition:
PlaceLiftState.cpp:47
OpenXcom::State
A game state that receives user input and reacts accordingly.
Definition:
State.h:44
OpenXcom::PlaceLiftState::viewClick
void viewClick(Action *action)
Handler for clicking the base view.
Definition:
PlaceLiftState.cpp:83
OpenXcom::Globe
Interactive globe view of the world.
Definition:
Globe.h:44
OpenXcom::Text
Text string displayed on screen.
Definition:
Text.h:41
OpenXcom::Base
Represents a player base on the globe.
Definition:
Base.h:47
OpenXcom::BaseView
Interactive view of a base.
Definition:
BaseView.h:40
OpenXcom::PlaceLiftState
Screen shown when the player has to place the access lift of a base.
Definition:
PlaceLiftState.h:36
OpenXcom::Game
The core of the game engine, manages the game's entire contents and structure.
Definition:
Game.h:44
OpenXcom::PlaceLiftState::~PlaceLiftState
~PlaceLiftState()
Cleans up the Place Lift state.
Definition:
PlaceLiftState.cpp:74
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