Hey,
Thank you for having me, I am a huge Xcom fan, mostly of the old instalments but I also like the new ones.
So, lately(last 4 years) I have been working on a hybrid RTS+TBS+HORROR inspired by the classic take of UFO, in other words, I try to make my dream game and was hoping that I can find some people here who also may enjoy this.
Also please note that I tried to add in the game a more dark approach and I also used inspiration from many old-school alien movies like "invasion of the body snatchers", "the faculty", "Aliens", "The thing" and so on.
Here is a short presentation of my fan-project, if you enjoy it I will post more.
Story plot
It was a beautiful spring day, nobody knows the exact order of events during that day but what they do remember is that all of a sudden the sky turned red, all radios and televisions were somehow hijacked by a superior force and were sending only one message: “the ancient one is coming…”.
Then there was a great moment of silence and soon after, they came.
They came from below the earth digging their way out, creatures of nightmare, abominations of unspeakable terror, the army didn’t stand a chance, human civilization fell in a dark age.
You are part of what remains of army forces, your brother, the one who took care of you when your parents died was also part of the army and went missing during a mission a few miles from where you are stationed with the objective to gather information about this underground hole from were these creatures are coming from. You decide that if world is going to end at least to do one last journey of redemption to see your brother one more time.
Gameplay
During this journey you choose what team you want to assemble, you choose the evolution of each squad member, you choose which location you want to look for supplies and where you want to establish a defense perimeter, you choose your route and you decide the best course of action for the events that will present before you.
Aditional information
- Real-time strategy game mixed with RPG elements.
- Code in C++ artwork in Windows Paint
- Top-down
- TBS gameplay during travel map
- survival elements
- skills, level up system, inventory, resources
- multiple choices and outcomes
- main inspirations: C&C, Dungeons & Dragons, Heroes 3, Red Alert, Xcom
- Game development started in mid-2016 (artwise, design, prototyping/ part-time) and heavy development started in half of 2017, currently we got a map editor working and some of the basic features done + 50% from art/animations done
- release date: we hope somewhere in 2018 but then again hope is a dangerous thing
Gifs:
and heavy inspiration from ALIENS
Also going heavy for "the thing"-lovecraft design aliens
Hope you enjoy
This project is called:
Chromosome EvilIf you want more official information about it or have suggestions you can ask me here or find a coming soon page on Steam