Apparently. However, it seem to rely on player ability to quickly and accurately hit buttons and react on interceptors damage level. That is kind of FPS style, not integral to X-Com interface. I always find myself mis-clicking or acting not fast enough resulting in much worse results. So I was thinking if it makes sense to alter game mechanics a little and/or add few keyboard shortcuts to automate things more.
Again, I don't mean to give player unfair advantage more than is already in the game. Just to give them some automated routine to avoid multiple reload and retries just because they missed a button or something. Even if such automation will add to player advantage somehow by execution mechanics, this can be adjusted with UFO/interceptor relative strength, etc.