Author Topic: Resolution settings 16:10  (Read 49928 times)

Offline darkestaxe

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Resolution settings 16:10
« on: December 28, 2012, 02:49:23 am »
XCOM1 and TFTD graphics were made for 16:10 graphics. It is at 16:10 that the world in the geoscape is round. I have no idea what idiot at microprose thought that people used 16:10 on DOS machines in 1992, they were all 4:3 and as a result everyones globes looked vertically stretched.

At any rate in running OXC in a 16:10 resolution results in nice square pixels, cleaner fonts, a round globe, square base facility tiles, etc. However there are only 2 16:9 options in the options menu, and most people don't exactly know what the ratios of various resolutions off the top of their heads.

I recommend having a separate aspect ratio selection in the options and allowing the user to select from common resolutions in that aspect ratio. Also I assume that at some point we want users to be able to resize the window in windowed mode. If so there should be an option to maintain their selected aspect ratio.

An alternative would be to allow resolutions to be selected from a table. However in the mean time you can set the resolution in the cfg file.

Common resolutions in ratios:
 5:4
320x256
600x480
640x512
1280x1024
1800x1440

 4:3 standard TV/monitor
320x240
400x300
640x480
800x600
960x720
1024x768
1280x960
1440x1080
1600x1200
1920x1440

 16:9 standard widescreen
640x360
960x540
1024x576
1280x720 aka HD 720p
1600x900
1920x1080 aka HD 1080p

 16:10 or 8:5 Ideal for OpenXcom
320x200
640x400
768x480
1024x640
1152x720
1280x800
1440x900
1680x1050
1920x1200
« Last Edit: February 25, 2013, 12:33:46 am by darkestaxe »

Offline Mr. Quiet

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Re: Resolution settings 16:9
« Reply #1 on: December 28, 2012, 03:11:11 am »
Not idiot but time traveler maybe.

Offline DiceMaster

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Re: Resolution settings 16:9
« Reply #2 on: December 28, 2012, 10:11:28 am »
X-Com resolution is 320x200, so it is 16:10 actually.

Offline moriarty

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Re: Resolution settings 16:9
« Reply #3 on: December 28, 2012, 12:44:01 pm »
Yep, it's 16:10. I usually edit the config file to play at 960:600 :)

Offline SupSuper

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Re: Resolution settings 16:9
« Reply #4 on: December 28, 2012, 11:57:24 pm »
IIRC, old DOS games ran at 320x200 (16:10) but were vertically stretched to 320x240 (4:3) by the monitor because they didn't use square pixels back then, so designers took that in account when doing the game graphics. There's a big article about it here, in the end whichever looks better to you is up to personal preference.

As explained here, OpenXcom's Options screen only shows the resolutions listed by your monitor/graphics card, because that's the standard and giving people every option just ends in them blaming me if it goes wrong. :P But you can still type in whatever resolution you want if you wanna be advanced.

Offline darkestaxe

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Re: Resolution settings 16:9
« Reply #5 on: December 29, 2012, 12:17:46 am »
corrected to reflect 16:10 as the correct native ratio.

I suppose it makes sense to limit fullscreen resolutions to those returned by the video driver, and I suppose it would be more trouble then necessary to do it differently for windowed mode. I didn't realize you could just click the numbers to change them.