Since with the next version the game will be fully playable, I believe it's time for us to discuss some things that could be added to the so-called enhanced mode.
One thing I would really like to see would be a whole rebalance of armor role as to make soldier customization more strategically interesting. To put it blunty:
Personal Armor: increased mobility (superior to no armor), with only average protection
Power Suit: Strongest protection, but reduced mobility.
Flying Suit: Not-so-strong protection (inferior to power suit, but still superior to personal armor), average mobility, flying.
This rebalance essentially emphasizes soldier roles according to the armor they wear. A Scout would benefit from wearing Personal Armor over a Power Suit, for instance. Heavier armors could also reduce peripheral visibility, while having the advantage of built-in shoulder lamps which would allow easier illumination at night. Additionally, I also believe there should be a severe aiming penalty to be added, whenever a soldier is hovering with the flying suit.
Agree/disagree? Thoughts on this matter?