Wasn't there once the possibility to hijack the globe terrains from the terrains themselves?
Like this:
terrains:
- name: MY_TERRAIN
textures: [1, 2, 4]
...
?
It doesn't seem to do anything anymore and ruleset reference doesn't mention it.
My problem is: I made a new terrain to use in place of the vanilla CULTA terrain, so I was looking for a way to say: "use my new shiny FARMN terrain whenever you should have used the CULTA terrain". That "texture" entry IIRC enabled me this temporary solution, without touching the globe (which is veeeeery scaaaaary, along with regions, they're nightmare-ish).
Thanks