aliens

Author Topic: Implemented: Live alien capture and interrogation.  (Read 5979 times)

Offline Warboy1982

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Implemented: Live alien capture and interrogation.
« on: November 16, 2012, 07:01:40 am »
after a few days hard coding, i've finally put together a working and complete
(and hopefully bug-free) implementation of live alien recovery and interrogation.

Github Link

as far as i can tell, it's all in there, and works as it did in the original, including the requirements for the martian solution and cydonia or bust (ie: must have the one below it and THEN interrogate a leader/commander for it to unlock)

Download Link

please feel free to test it and let me know if i forgot anything/messed something up.

PLEASE NOTE: this is built on the latest version of OpenXcom available on github, and as such will invalidate old saved games. to use an old saved game with this version you must edit it using a text editor (i suggest notepad++) and add the following line to each UFO entry in your game:

Code: [Select]
    hyperDetected: false

Offline Fenyő

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Re: Implemented: Live alien capture and interrogation.
« Reply #1 on: November 16, 2012, 07:18:18 am »
Nice job!!
Can't wait SupSuper to merge it, and then i can test it...

Offline Warboy1982

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Re: Implemented: Live alien capture and interrogation.
« Reply #2 on: November 16, 2012, 07:40:40 am »
you can already test it, there's a download link :P