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Author Topic: Vote for UFO: AI to become project of the month on SourceForge  (Read 11727 times)

Offline michal

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Vote for UFO: AI to become project of the month on SourceForge
« on: November 12, 2012, 09:11:11 am »
Quote
Sourceforge has nominated us alongside eight other projects to be their Project of the Month for December. If we win we'll get a prominent link on their front page.

Vote today to help us attract more interest from players and developers. And spread the word so others will vote.

(Twitter account required to vote)

Here's link:
https://twtpoll.com/l2cil8

Let's help our friends ;) Vote and spread this link wherever you can ;)

Offline michal

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #1 on: November 12, 2012, 12:14:15 pm »
6 hours left, they still need about 20 votes to get to the first place.

Remember that they exposure will also help OpenXcom ;) They have link to OpenXcom on their main site.

Offline H-Hour

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #2 on: November 14, 2012, 12:49:44 am »
Thanks for the promotion michal. For some reason, SF has re-opened the poll for another 9 days, so if you haven't voted, please go vote. We're just 12 votes behind as I write this.

Offline michal

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #3 on: November 14, 2012, 07:51:35 am »
Thanks for information. I hope you will manage to get those needed votes.

Offline kkmic

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #4 on: November 15, 2012, 09:47:38 am »
Looks like AI lost with a difference of only 7 votes...

Offline H-Hour

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #5 on: November 15, 2012, 08:17:34 pm »
Looks like AI lost with a difference of only 7 votes...

It's still going on (7 days left) and we're 4 votes ahead, now. Hopefully we can keep the lead...

Offline kkmic

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #6 on: November 15, 2012, 11:22:25 pm »
I must have misread something somewhere :)

Indeed, let's hope the lead can be kept.

LE: 5 votes ahead ;)

Offline pmprog

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #7 on: November 16, 2012, 01:19:52 am »
Are you sure? I've just had an email from SF naming Rigs of Rods as PotM!?

Offline michal

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #8 on: November 16, 2012, 07:54:49 am »
Rigs of Rods was november POTM.

Offline pmprog

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #9 on: November 16, 2012, 11:09:40 am »
Ah, okay. I never actually read the email :)

Offline michal

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #10 on: November 20, 2012, 02:31:18 pm »
Well, looks like Ufo: AI won't make it :(
Jstock 178
Ufo: Ai 153

Offline H-Hour

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #11 on: November 21, 2012, 12:31:56 pm »
We were so close for a while, but it looks like JStock made a big promotion a couple days ago. Your help here and on reddit has made a big difference though, michal. Much appreciated. There are still a couple days though. All we need is one good promo spot to take off, but I've tapped every site I can think of.

Offline michal

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #12 on: November 21, 2012, 12:41:47 pm »
H-Hour maybe try contacting RPS?

They've written about Ufo: AI two years ago:

https://www.rockpapershotgun.com/2010/06/18/know-your-enemy-ufo-alien-invasion-2-3/

Also https://www.strategycore.co.uk/ twitter may be good idea

Offline H-Hour

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #13 on: November 21, 2012, 04:56:17 pm »
I've already tried RPS, although they are a very long shot. Nice tip on strategycore, I've contacted them now.

Offline SupSuper

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Re: Vote for UFO: AI to become project of the month on SourceForge
« Reply #14 on: November 21, 2012, 06:28:03 pm »
Sorry to see you lagging behind, I voted for you too. And yeah RPS is tricky, while they seem to love X-Com projects (TTS and AI were featured there before), I contact them about every OpenXcom release and never hear anything back.