@ohartenstein: can you check if this syntax is correct?

the command with STARPYRAMID doesn't seem to consider globeTerrain, the rest does

(on the other hand, I don't see any pyramid either, so no idea if the mapblock is even correct, or what exactly should it do)

`mapScripts:`

- type: SEA_ASSAULTCHURCHREAL

commands:

- type: addCraft

terrain: globeTerrain

groups: 1

- type: addBlock

size: [2,2,6]

verticalLevels:

- type: ground

size: [2,2,0]

terrain: globeTerrain

groups: 1

- type: middle

size: [2,2,6]

terrain: STARPYRAMID

- type: addBlock

size: [1,1,6]

verticalLevels:

- type: ground

size: [1,1,0]

terrain: globeTerrain

groups: 1

- type: middle

size: [1,1,6]

terrain: ENEMYBASEBLOCKSEA2

- type: addBlock

size: [1,1,6]

verticalLevels:

- type: ground

size: [1,1,0]

terrain: globeTerrain

groups: 1

- type: middle

size: [1,1,6]

terrain: ENEMYHUMANFIGHTERSUBBASE

- type: addBlock

size: [1,1,6]

verticalLevels:

- type: ground

size: [1,1,0]

terrain: globeTerrain

groups: 1

- type: middle

size: [1,1,6]

terrain: ENEMYBASEBLOCKSEA3

- type: addBlock

size: 2

execution: 2

terrain: globeTerrain

- type: fillArea

terrain: globeTerrain