As when playing some of the most convulated maps in some mods like xpiratez i was always having absolutely no fun in trying to find the last couple of enemy stuck somewhere with the bug hunt nearly never triggering. Thanks to some people on the Bay12 board i finally understood how to edit the rul files to force the bughunt to trigger when i wanted.
Decided to translate this rul edits into basic minimods for the original games : forcing the bughunt to trigger at turn 15 (you can easily edit the simple .rul file to change which turn you prefer to force it).
Most default "enemy unknown" and "terror from the deep" maps are simple enough to not really need such a thing, but for some modded maps it's just must have for me, so i imagine some people may be interested by such minimod too
I play with OXCE (in which they work both for the campaign and for quick battle) no idea if those will work in original openxcom
To install, download the attached files
The extract the folders
bughunt_turn15_EU
bughunt_turn15_TFTD
And drop them into your
...\OXCE directory\user\mods\
or
C:\Users\YOURUSERNAME\Documents\OpenXcom\mods\
if you're on window10 , sorry no idea for other OS.
EDIT : here are versions of that minimod for the following mods :
40K
https://openxcom.org/forum/index.php/topic,10526.0.htmlX-Com Files
https://openxcom.org/forum/index.php/topic,10525.0.htmlX-Piratez
https://openxcom.org/forum/index.php/topic,8063.0.html