Author Topic: Some filler maps for default terrains  (Read 6241 times)

Offline new_civilian

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Some filler maps for default terrains
« on: November 14, 2019, 01:32:08 pm »
Just some maps. Maybe someone has use for them. Come with routefile and nodes and everything

Offline davide

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Re: Some filler maps for default terrains
« Reply #1 on: November 14, 2019, 10:23:43 pm »
thanks :)

Offline Solarius Scorch

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Re: Some filler maps for default terrains
« Reply #2 on: November 14, 2019, 11:33:21 pm »
Yay, thanks!
EDIT: I have incorporated your maps into The X-Com Files. Cheers!
« Last Edit: November 15, 2019, 12:27:50 am by Solarius Scorch »

Offline Dioxine

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Re: Some filler maps for default terrains
« Reply #3 on: November 15, 2019, 02:23:25 am »
Nice maps, thank you! I have umm stolen them too, let the new maps spread!

Offline davide

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Re: Some filler maps for default terrains
« Reply #4 on: November 15, 2019, 07:54:28 am »
+10 for sharing ...+ 10  for reuse

thanks both!
 :D

Offline efrenespartano

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Re: Some filler maps for default terrains
« Reply #5 on: November 15, 2019, 08:47:05 am »
Thanks a lot for making them and more importantly, sharing them. Cheers!  ;D

Offline new_civilian

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Re: Some filler maps for default terrains
« Reply #6 on: November 15, 2019, 12:05:57 pm »
* is happy *  :)

Btw, the small jail/prison has some nodes for the prison cells where small units can spawn, I did not connect them to other nodes in the vague hope that the units spawned there will not move as much.
They will move though if they see your units or get shot at, at least that was my experience. The OPENXCOM AI is much smarter than the default one.
« Last Edit: November 15, 2019, 12:11:16 pm by new_civilian »

Offline new_civilian

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Re: Some filler maps for default terrains
« Reply #7 on: November 19, 2019, 01:21:46 pm »
More filler maps.

Offline new_civilian

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Re: Some filler maps for default terrains
« Reply #8 on: November 19, 2019, 01:23:59 pm »
The Ubase entry zones are only slightly changed original files, but I was getting tired to ALWAYS see the same entry zones.... Now you can enter at a different angle or have to use doors like the aliens when they invade your base... :)

Offline new_civilian

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Re: Some filler maps for default terrains
« Reply #9 on: November 20, 2019, 02:12:07 pm »
One more map for the City terrain, it's some kind of a military barrack. Has nodes for patrolling units inside the building.

Offline Dioxine

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Re: Some filler maps for default terrains
« Reply #10 on: November 25, 2019, 04:41:04 pm »
The new barn and urban barracks are very cool; other urban mapblocks maybe leave too much space around, and I don't like UBASE entry blocks with cheaty auto-doors :)

Offline new_civilian

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Re: Some filler maps for default terrains
« Reply #11 on: November 26, 2019, 11:14:04 am »
Thanks for the comment. And yes, the doors are not everyone's taste, but I was so tired of using the same old entry zones that ANY change seemed fine... :)

I was thinking of adding one entry zone that has a lift in the middle (2x2) and has only a crossroad on the lower level, limiting movement and room.

Anyway, thanks for tzhe feedback. I will post updates from time to time and will make sure I use more space on other Urban mapblocks.

Offline new_civilian

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Re: Some filler maps for default terrains
« Reply #12 on: November 27, 2019, 02:25:18 pm »
Here the new entryzone. It works. By chance I had a base mission with it yesterday.

Offline Solarius Scorch

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Re: Some filler maps for default terrains
« Reply #13 on: December 04, 2019, 07:28:15 pm »
Entry of death. :3

Offline new_civilian

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Re: Some filler maps for default terrains
« Reply #14 on: December 05, 2019, 12:55:32 pm »
Here 3 more city blocks (10x10)

Screenshots are in the zip-file.