aliens

Author Topic: [COMPILATION] A few small mods.  (Read 3941 times)

Offline nl255

  • Squaddie
  • *
  • Posts: 8
    • View Profile
[COMPILATION] A few small mods.
« on: November 11, 2019, 06:53:06 am »
Finally got into modding and decided to post a few of my small mods that I recently made including a replacement for the xcomutil high explosive damage mod which I thought was overpowered.


Calcinite/Deep one terrorists appear underwater - Makes it so that Calcinite terrorists and Deep One terrorists appear on underwater missions in addition to Hallucinoids/Xarquids.  Note that this mod is pretty much untested at the moment.

UFO/USO Breeching Charge - Adds a purchasable grenade that does a damage of 200 so it can pierce UFO/USO hulls.  The difference is that I reduced the blast radius to 2 annd made it more expensive ($2500 each) for balance reasons.  I also changed it to use the same inventory space and sprites as the blaster bombs.

Long Range Laser Cannon - Makes the laser cannon worth using by increasing the range but decreasing the accuracy and damage.  Range = 65, Damage = 35, Accuracy=33.
« Last Edit: December 10, 2019, 01:57:28 am by nl255 »

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [COMPILATION] A few small mods.
« Reply #1 on: November 11, 2019, 05:01:30 pm »
Congratulations on starting a modding career! Best of luck!