Hi Meridian, I want to thank you sincerely for this brilliant addition to the OXCE. I have tested the feature thoroughly tonight. I confirmed the feature works like a dream. the default terrain from the map script switch to the terrain at where the Craft has landed.
However, it is not doing the terrain switch like from land to sea, like UFO crashsite is doing. Like the base is build on a sea texture, it is not switching to the _underwater alien deployment.
Is there a way for this new feature to handle this? Here are a few screen shot.
Test1 is the underwater core base plug in for my aliendeployment with _underwater extension.
Test2 is my mod with the location of the random spawn enemy humanbase.
Test3 is the battlescape mission, it uses the land core base plug into the sea terrain. Not switching to the aliendeployment with the _underwater extension.