I got a small suggestion, recently i have been playing 1.0 and im loving it! But despite all its great content i feel like i need to address two things.
First one is rather small, i thought that Red Dawn might have a little bit larger selection of weapons, because right now its rather small compared to other cults, noticeably it lacks "tier 2" rifle like other cult have, AKSu 74 and AK47 just dont cut it, (and VSS is classified as rifle instead of sniper rifle in the equipment selection screen, is this supposed to be this way?)
So my suggestion is to add something like AN94 rifle (could have 2 shoot similar to UAC rifle but damage of 5,56 ammunition), maybe even ASh-12.7 if you feeling fancy (a 12.7mm experimental rifle, i know it was developed in this decade and not in the '90 but i think that 12,7mm close combat rifle fits perfectly to theme of fighting extraterrestrials, maybe it could be a research project instead of a Red Dawn gun?)
Second suggestion is about UAC rifle, or more specifically its balance/lack of alternatives to it. Dont get me wrong, i love that weapon but it just outclasses all other rifles, with ability to deal 60-90 damage per snap shot (because of 3-shoot) and ability to make 4 snap shots per turn its just the ultimate weapon against anything not kinetic resistant. It makes buying and using blackOPs rifles useless, it makes Tier 2 (2nd promotion) weapons useless. Sometimes it even outclasses shotguns in close quarters. I dont really know what to suggest here since i dont really want UAC rifle to be nerfed but i also dont want to be running 40% of my campaign using only it.
Anyway love the mod, keep up the good work.