aliens

Author Topic: [Answered] Item Transformation during battlescape  (Read 1955 times)

Offline Slax

  • Squaddie
  • *
  • Posts: 6
    • View Profile
[Answered] Item Transformation during battlescape
« on: October 19, 2018, 07:44:28 pm »
What's this? A folding weapon? My, how fancy!

Anything from rifles with retractable stocks (size vs. speed vs. accuracy) to things that just... turn into something else. Basically turning one item into another one with the battlescape use item menu. Or right-clicking during loadout management. Would allow for plenty of modding shenanigans.

JA 1.13 did this a few years back and it's been paying off tremendously ever since. Figure OXCE could benefit from it too.

Tricky to implement? Probably. I wouldn't know.
« Last Edit: February 14, 2023, 09:45:11 am by Meridian »

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8598
    • View Profile
Re: [Answered] Item Transformation during battlescape
« Reply #1 on: February 14, 2023, 09:44:52 am »
This is theoretically/technically possible using scripts.
You can modify weapon graphics using scripts, you can also modify weapon damage and create some special effects etc.

I'd suggest taking inspiration from memmaker's Vigilo Confido to see how it can be done, using also the Soldier Skills feature (to activate the transformation).


As for actually physically transforming battleItem X into battleItem Y during battlescape... that's a can of worms I don't want to open.