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Author Topic: OPENXCOM TRAINER  (Read 59051 times)

Offline Meridian

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Re: OPENXCOM TRAINER
« Reply #45 on: November 24, 2019, 10:50:12 am »
And if a metadata file doesnt contain any information about master ? then its also for all versions?

no, then it's xcom1

Offline humax

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Re: OPENXCOM TRAINER
« Reply #46 on: November 24, 2019, 09:19:33 pm »
Ok, thanks.

Version 0.9.8.3 and changelog in #1


Offline humax

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Re: OPENXCOM TRAINER
« Reply #47 on: November 24, 2019, 09:27:06 pm »
Uh, that's odd. There aren't many duplicated files in XCF, other than some armor variations for those available to your regular agents and "special" ones. I do have some redundant files, but these are edits I did ingame to change things to my liking and stored for security reasons, in order to re-apply them later once a new version of XCF shows up. I guess I'll wait for the next version of your trainer and see what happens.

Try new Version, it should work, but loading rulesets while take a while. If you choose a mod-path where no mods are stored it will process faster and will work also, but then some properties (maxfuel) for example is unknown, etc.)

I will try to get it work faster...

Offline humax

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Re: OPENXCOM TRAINER
« Reply #48 on: November 26, 2019, 08:08:14 pm »
0.9.8.4 in #1
Changelog: Speed up processing rulesets

Offline humax

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Re: OPENXCOM TRAINER
« Reply #49 on: January 14, 2020, 03:07:39 pm »
0.9.8.5 and full changelog in #1

Offline clone61279

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Re: OPENXCOM TRAINER
« Reply #50 on: August 15, 2020, 12:02:27 am »
unable to open OXCE saves. most notably with mod "X-COM Files" loaded.

error message reads "can't determine XCOM version"

first three lines of save file are:

name: geoscape
version: Extended 6.5.3
build: " (v2020-05-28)"

save file attached

Offline Gnelf88

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Re: OPENXCOM TRAINER
« Reply #51 on: November 18, 2020, 10:25:33 pm »
does this trainer work with OXCE Warhammer 40k?

Offline humax

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Re: OPENXCOM TRAINER
« Reply #52 on: November 18, 2020, 11:03:18 pm »
unable to open OXCE saves. most notably with mod "X-COM Files" loaded.

error message reads "can't determine XCOM version"

first three lines of save file are:

name: geoscape
version: Extended 6.5.3
build: " (v2020-05-28)"

save file attached
Sorry I never got a notification about this reply. I will have a look into it...

does this trainer work with OXCE Warhammer 40k?

I never tried, but you can. If not you can reply here again.

Offline humax

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Re: OPENXCOM TRAINER
« Reply #53 on: November 19, 2020, 07:22:44 pm »
Version 0.9.8.6 at #1
Changelog:
Increased compatibility for 'The X-COM FILES'
Added partially support for '40k'"

Offline HT

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Re: OPENXCOM TRAINER
« Reply #54 on: November 20, 2020, 12:18:08 am »
Finally, an update for XCF! I missed that one! It still break when trying to do certain stuff (ie: messing with production items), but it works for most basic stuff at least.

Offline humax

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Re: OPENXCOM TRAINER
« Reply #55 on: November 20, 2020, 09:07:47 am »
The tool was actually developed for openxcom, but the main functions should also work in other versions. This is not entirely true for the extended cheat mode, where you will have to live with some limitations. But if you provide a savegame and describe exactly what you do and what doesn't work then I can take a look again...

Offline Gnelf88

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Re: OPENXCOM TRAINER
« Reply #56 on: November 21, 2020, 05:08:13 pm »
I have tried and unfortunately unsucceeded, but obviously, this wasn't made for OXCE nor that mod so it's understandable. still a good idea for those who can't be bothered opening up notepad constantly  ;D

Offline humax

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Re: OPENXCOM TRAINER
« Reply #57 on: November 21, 2020, 09:07:45 pm »
I have tried and unfortunately unsucceeded, but obviously, this wasn't made for OXCE nor that mod so it's understandable. still a good idea for those who can't be bothered opening up notepad constantly  ;D

Have you tried latest Version?

I have made an update, which should be able of processing 40k, at least simple cheat mode...

Offline Gnelf88

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Re: OPENXCOM TRAINER
« Reply #58 on: November 22, 2020, 02:17:28 am »
Have you tried latest Version?

I have made an update, which should be able of processing 40k, at least simple cheat mode...
Have managed to open it up, thanks for the fast response  ;D but initially, I don't see any changes to the save game. But maybe it's certain things that don't have support. Cool mod and good work on future works!
Just went into the advanced mode and works as far as I can tell, so great mod :)
« Last Edit: November 22, 2020, 02:21:47 am by Gnelf88 »

Offline humax

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Re: OPENXCOM TRAINER
« Reply #59 on: November 22, 2020, 09:31:05 am »
Have managed to open it up, thanks for the fast response  ;D but initially, I don't see any changes to the save game. But maybe it's certain things that don't have support. Cool mod and good work on future works!
Just went into the advanced mode and works as far as I can tell, so great mod :)
Just tried it in simple mode, with a new started game. I treid the following cheats, and they worked.
-Money
-Soldier-stats
-Research
-Finish buildings
-Speed up transfers (buying things)

I upload a new version in #1 for supporting battlescape for 40k.
I tried it with following cheats and they worked:
- Show all aliens on map
- kill all aliens