Author Topic: OPENXCOM TRAINER  (Read 59021 times)

Offline humax

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Re: OPENXCOM TRAINER
« Reply #30 on: November 19, 2019, 11:15:37 am »
Not just a single error message, it throws a lot of them about missing stuff, and then the program gets stuck trying to update rulesets. Here's a save if it helps, done right at the start to test this trainer.

Ok, its not stucking at updating rulesets, its working very long, because you have a lot of rulesets, and some of them very large, and then you have a lot of files 2 times...
« Last Edit: November 19, 2019, 01:41:37 pm by humax »

Online Meridian

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Re: OPENXCOM TRAINER
« Reply #31 on: November 19, 2019, 11:28:12 am »
Hmm. Thanks for this hint.
I don't have a 'mods'-directory in openxcom. All my mods are in 'standard' - Maybe i did something wrong, when installing openxcom, a few years ago...

That's funny, my program has several hundred downloads, but nobody reports an error. Because my program searches in the wrong folder (or other users also have their mods in 'standard') and doesn't find the rulesets in the mods and the enhanced mode shouldn't work properly.

The 'mods' folder is most probably under %Documents%\OpenXcom\mods

See https://github.com/OpenXcom/OpenXcom/ for more details.

PS: in the upcoming OXCE version (6.2 or higher) I have added checks to prevent loading any custom mods from the 'standard' directory

Offline HT

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Re: OPENXCOM TRAINER
« Reply #32 on: November 19, 2019, 04:26:55 pm »
Ok, its not stucking at updating rulesets, its working very long, because you have a lot of rulesets, and some of them very large, and then you have a lot of files 2 times...

That explains a lot, if it checks the entirety of X-Files and the other mods. So, what should I do then?

Offline humax

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Re: OPENXCOM TRAINER
« Reply #33 on: November 19, 2019, 05:00:34 pm »
You should delete the unnecessary duplicated files. As an example: in your folder user/mods/xcomfiles every file is duplicated with only less changes. So delete the one (older) you dont need.
And then wait till i release a new version. I will look what i can do...

Offline HT

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Re: OPENXCOM TRAINER
« Reply #34 on: November 19, 2019, 05:23:14 pm »
Uh, that's odd. There aren't many duplicated files in XCF, other than some armor variations for those available to your regular agents and "special" ones. I do have some redundant files, but these are edits I did ingame to change things to my liking and stored for security reasons, in order to re-apply them later once a new version of XCF shows up. I guess I'll wait for the next version of your trainer and see what happens.

Offline humax

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Re: OPENXCOM TRAINER
« Reply #35 on: November 19, 2019, 07:47:22 pm »
The 'mods' folder is most probably under %Documents%\OpenXcom\mods

See https://github.com/OpenXcom/OpenXcom/ for more details.

PS: in the upcoming OXCE version (6.2 or higher) I have added checks to prevent loading any custom mods from the 'standard' directory

Thanks, this is usefull!
Just downloaded latest openxcom. Mods in 'standard' are not shown...
I noticed that I had probably already visited the Github page, because I changed my 'user' directory...

To solve that my programm searches for the correct place, i will set up the directories and ask for the correct directory
 

Offline humax

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Re: OPENXCOM TRAINER
« Reply #36 on: November 23, 2019, 04:23:45 pm »
The 'mods' folder is most probably under %Documents%\OpenXcom\mods

See https://github.com/OpenXcom/OpenXcom/ for more details.

PS: in the upcoming OXCE version (6.2 or higher) I have added checks to prevent loading any custom mods from the 'standard' directory
Can you tell me the mod order / priority? I mean, in a savefile there are listed the mods, such as - xcom1, final-mod-pack etc. is there a priority?

Online Meridian

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Re: OPENXCOM TRAINER
« Reply #37 on: November 23, 2019, 05:12:36 pm »
Can you tell me the mod order / priority? I mean, in a savefile there are listed the mods, such as - xcom1, final-mod-pack etc. is there a priority?

First has least priority, last has most priority.

Offline humax

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Re: OPENXCOM TRAINER
« Reply #38 on: November 23, 2019, 05:24:55 pm »
Really? Wouldn't it make more sense the other way around? I guessed when i putr an mod in openxcom to top it would have most priority?

Offline humax

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Re: OPENXCOM TRAINER
« Reply #39 on: November 23, 2019, 05:27:13 pm »
pics

Online Meridian

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Re: OPENXCOM TRAINER
« Reply #40 on: November 23, 2019, 06:29:36 pm »
Really? Wouldn't it make more sense the other way around? I guessed when i putr an mod in openxcom to top it would have most priority?

No, most priority on the bottom.

On the picture:
xcom1 has least priority as a master mod
final mod pack has middle priority and overrides (mods) anything in xcom1
alien pick up weapons has the most priority and overrides both xcom1 and final mod pack.

Offline humax

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Re: OPENXCOM TRAINER
« Reply #41 on: November 23, 2019, 06:44:18 pm »
Ok, thanks

Offline humax

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Re: OPENXCOM TRAINER
« Reply #42 on: November 23, 2019, 09:11:18 pm »
No, most priority on the bottom.

On the picture:
xcom1 has least priority as a master mod
final mod pack has middle priority and overrides (mods) anything in xcom1
alien pick up weapons has the most priority and overrides both xcom1 and final mod pack.
Another question.
I have found some mods (in the x-files) without a statement for 'master' or master: "".
How openxcom handles this? master :"*"

Online Meridian

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Re: OPENXCOM TRAINER
« Reply #43 on: November 23, 2019, 10:52:08 pm »
xcomfiles has a master:

Code: [Select]
name: "X-Com Files"
version: "1.0.2"
requiredExtendedVersion: "6.1.1"
author: "Solarius Scorch"
description: "From a humble UN agency to the paramilitary superpower we know, in the vein of the 90's sci-fi paranoia TV series and 80's horror movies."
id: x-com-files
master: xcom1
reservedSpace: 2

To answer the question, both master: "" and master: "*" are treated as "works with any master".

Offline humax

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Re: OPENXCOM TRAINER
« Reply #44 on: November 24, 2019, 07:45:48 am »
Sorry i dont mean XFiles , i meant some mods for it.
Ok, thank you.
And if a metadata file doesnt contain any information about master ? then its also for all versions?