Author Topic: Crash on Cydonia  (Read 3345 times)

Offline zsielous

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Crash on Cydonia
« on: September 09, 2018, 02:25:14 pm »
Howdy.
I'm getting an odd error when I try load up the Mars Base assault on Cydonia. It's a bit of a pest, because I'm so damn close to getting those aliens.
The errors are:
On load of mission: OpenXcom has crashed: vector::_M_range_check: __n (which is 227656060) > = this-> size() (which is 174)
The log reads:
[09-09-2018_21-22-28]   [INFO]   Data folder is:
[09-09-2018_21-22-28]   [INFO]   Data search is:
[09-09-2018_21-22-28]   [INFO]   - C:\Users\XX\Documents\OpenXcom\
[09-09-2018_21-22-28]   [INFO]   - G:\Steam\steamapps\common\XCom UFO Defense\OpenXcom
[09-09-2018_21-22-28]   [INFO]   - G:\Steam\steamapps\common\XCom UFO Defense\OpenXcom
[09-09-2018_21-22-28]   [INFO]   User folder is: C:\Users\XX\Documents\OpenXcom\
[09-09-2018_21-22-28]   [INFO]   Config folder is: C:\Users\XX\Documents\OpenXcom\
[09-09-2018_21-22-28]   [INFO]   Options loaded successfully.
[09-09-2018_21-22-28]   [INFO]   SDL initialized successfully.
[09-09-2018_21-22-28]   [INFO]   SDL_mixer initialized successfully.
[09-09-2018_21-22-28]   [INFO]   requested file not found: openxcom.png
[09-09-2018_21-22-28]   [INFO]   Attempting to set display to 2048x1152x8...
[09-09-2018_21-22-28]   [INFO]   Display set to 2048x1152x8.
[09-09-2018_21-22-28]   [INFO]   Loading data...
[09-09-2018_21-22-28]   [INFO]   Scanning standard mods in 'standard'...
[09-09-2018_21-22-28]   [INFO]   Scanning user mods in 'C:\Users\XX\Documents\OpenXcom\mods'...
[09-09-2018_21-22-28]   [INFO]   Mapping resource files...
[09-09-2018_21-22-28]   [INFO]   Resources files mapped successfully.
[09-09-2018_21-22-29]   [INFO]   Loading fonts... Font.dat
[09-09-2018_21-22-29]   [INFO]   Loading extra resources from ruleset...
[09-09-2018_21-22-29]   [INFO]   Data loaded successfully.
[09-09-2018_21-22-29]   [INFO]   Loading language...
[09-09-2018_21-22-29]   [INFO]   Language loaded successfully.
[09-09-2018_21-22-29]   [INFO]   OpenXcom started successfully!
[09-09-2018_21-22-29]   [INFO]   Playing flx, 320x200, 890 frames
[09-09-2018_21-22-29]   [INFO]   Using software scaling routine. For best results, try an OpenGL filter.
[09-09-2018_21-22-31]   [INFO]   SDL_mixer initialized successfully.
[09-09-2018_21-22-31]   [INFO]   SDL_mixer initialized successfully.
[09-09-2018_21-22-35]   [FATAL]   A fatal error has occurred: vector::_M_range_check: __n (which is 227656060) >= this->size() (which is 174)
[09-09-2018_21-23-37]   [FATAL]   OpenXcom has crashed: vector::_M_range_check: __n (which is 227656060) >= this->size() (which is 174)
Extra information has been saved to openxcom.log.
If this error was unexpected, please report it to the developers.
Do note, I don't have any mods installed. Just a kickass team trying to save the world.

Offline Meridian

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Re: Crash on Cydonia
« Reply #1 on: September 09, 2018, 02:50:28 pm »
Please attach a savegame.

Offline zsielous

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Re: Crash on Cydonia
« Reply #2 on: September 09, 2018, 03:14:11 pm »
Here's the file. :s

Offline SupSuper

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Re: Crash on Cydonia
« Reply #3 on: September 09, 2018, 11:29:39 pm »
Should be fixed in latest nightly.