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Author Topic: Newbe questions  (Read 375562 times)

Offline ivandogovich

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Re: Newbe questions
« Reply #885 on: October 12, 2018, 12:08:21 am »
If you leave a crash site, it will eventually despawn after a few days.  No impact on score, but you get the score from shooting it down.

Editing save game difficulty is fine.  Just be aware that lowest difficulty nerfs enemy armor and hp, while highest boosts it.  Other impacts are more enemy spawns on missions as difficulty increases, and some timed missions start sooner on higher difficulties.  As your campaign is already at 40 months this should not matter.

Ive gotten a ton of Heavy Gauss raiding enemy supply ships that land at their bases.
The ninja seekers however, are just one of those really tough tech gates right now.  You have to be lucky with the ninja mission spawns.

Might be worth firing brainers for a while.

Offline Martin

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Re: Newbe questions
« Reply #886 on: October 12, 2018, 09:47:44 am »
Note that highest difficulty leads to more enemies spawning and thus more loot and captives.

Offline Rince Wind

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Re: Newbe questions
« Reply #887 on: October 12, 2018, 06:33:14 pm »
I would not recommend the highest difficulty, especially when you come from the lowest. Take 2 or 3 in the savegame (4 is the highest as it starts with 0).

Offline Dioxine

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Re: Newbe questions
« Reply #888 on: October 13, 2018, 01:05:57 am »
Just start the game anew instead of cheating.

Offline Martin

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Re: Newbe questions
« Reply #889 on: October 14, 2018, 01:01:16 pm »
Anyway, what pistols you use: I gravitate towards magnum and shiny niner, with occasional snubby thrown in. Am I missing out?

Offline Rince Wind

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Re: Newbe questions
« Reply #890 on: October 14, 2018, 02:14:19 pm »
I prefer Eagles and Assault Pistols. Manstopper and Blackmarch if I can't get those. Then Kustom Handcannon and Smart Pistols.

Offline Zippicus

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Re: Newbe questions
« Reply #891 on: October 14, 2018, 03:25:30 pm »
Kinda depends on what stage of the game I'm in and what tech I have researched.  Early game it doesn't matter too much as most of the stuff you're shooting at has crap armor so any old pistol will do in a pinch.  There's a lot of better pistol options when you get to mid/late game, although by that time most pistols aren't super useful outside of infiltration missions.  Some notable exceptions are gauss, plasma, nuclear laser, and XG.  That being said some of the special ammo makes a handful of pistols useful for specific things.  If you count the one handed stuff that isn't really a pistol, like SMG's and Heat Rays and whatnot then you have a few more options.

Offline Martin

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Re: Newbe questions
« Reply #892 on: October 14, 2018, 06:01:17 pm »
Ah yes, speaking of specific functions, I found that the humble niner with EP ammo is pretty good at stunning dark ones.

Offline LytaRyta

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Re: Newbe questions
« Reply #893 on: October 14, 2018, 06:27:20 pm »
so, here we go - Pistols   /"revolvers" )  :

table of parameters, advantages,  -  dis-advantages, pros,  - / cons, etc..


Magnums

Snubby

Shiny_Niner

Eagles

Assault Pistols

Manstopper

Blackmarch

Kustom Handcannon

Smart Pistols

&&

Gauss pistol

Laser pistol

plasma pistol

plasma master pistol

nuclear laser pistol

XG -pistol

SMG's

Heat Rays


- which is best ?,
(and which worst 1)

..and pls yet add thoese premium ones pistols, which are rewarded in that .."ingame" little game(s

( = for example, that *Silver Snake, and such on.. )
« Last Edit: October 14, 2018, 07:45:21 pm by LytaRyta »

Offline Martin

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Re: Newbe questions
« Reply #894 on: October 14, 2018, 07:26:11 pm »
Magnum -accurate, powerful, chem ammo, low ammo capacity 4/5
Snubby -quite powerful, meh ammo options 3/5
Shiny niner -reasonably fast, reasonably accurate, EP ammo 4/5
Eagle -everything it can do something else can do better 2/5
Manstopper - see Eagle 2/5
Blackmarch -limited burst fire capacity, decent mag 2/5
Assault pistol -fast, loads of ammo, low damage 2/5
Smart pistol -Assault pistol made faster and better 3/5



Offline LytaRyta

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Re: Newbe questions
« Reply #895 on: October 14, 2018, 07:51:31 pm »
^^ Martin, thx for short recapitulating responsd >:thumbs-up:>

btw. and i suggest, as most powerful and ultimate, highest tier pistol, - would be *Negater TS-rays"

(or *TS-rays Negater"

(as i recently mentioned about it, -and posted before 2-3 months already, in other thread)

Offline Zippicus

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Re: Newbe questions
« Reply #896 on: October 15, 2018, 09:59:45 am »
The strength of any weapon is pretty heavily modified by the target you're shooting and the skills of the shooter so it's hard to rank weapons reliably.  The best I can say is that they're all good for what they're good at heh.

Offline JustTheDude/CABSHEP

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Re: Newbe questions
« Reply #897 on: October 15, 2018, 01:47:53 pm »
Not strictly a gameplay newbe question, but mechanics and engine newbe"
I thought about concept of raising "floor" level on nearly each map so that the ground level would be destructable that would allow to create shell-pits and foxholes with explosives and tools like powersaw, or pickaxe.

Is it possible?

Offline doctor medic

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Re: Newbe questions
« Reply #898 on: October 15, 2018, 01:51:12 pm »
Probably it is,although then people would have issues from getting out of the hole

Offline Solarius Scorch

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Re: Newbe questions
« Reply #899 on: October 15, 2018, 04:23:04 pm »
Yes, exactly.
What could be done is making a system where the block is destroyed gradually, not all the way down... But I'm pretty sure this would make the map engine explode due to the extra tiles.