So, as a follow on, if I wanted the aliens to do more damage with a weapon than XCOM does (say it's the late game and I want to up damage but not switch to 'all heavy plasma all the time')
I could create a non-recoverable ammo type that does the damage I want, make sure it's listed ahead of the regular ammo in the list order, and then when I give it to aliens alongside the regular clip they'll use it and reap the benefits but it will never become 'visible' to the player? They'll find a gun and regular ammo as expected?