aliens

Author Topic: One ammo for few weapons and different power?  (Read 2822 times)

Offline Amiga

  • Colonel
  • ****
  • Posts: 128
  • Amiga4ever....
    • View Profile
    • White Wolf Untold Story PL (my rpg game based on Witcher saga)
One ammo for few weapons and different power?
« on: March 17, 2018, 03:01:28 pm »
Quick description:
Laser Cell - ammunition for all laser weapons. Is it possible to set power to weapon not a ammunition? Or it's impossible and power is determinated only by ammunition

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1931
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: One ammo for few weapons and different power?
« Reply #1 on: March 17, 2018, 03:04:02 pm »
Ammunition always defines weapon power.  Even in the case of the vanilla infinite lasers, those use themselves as 'ammo' with an infinite clip size.

Offline Amiga

  • Colonel
  • ****
  • Posts: 128
  • Amiga4ever....
    • View Profile
    • White Wolf Untold Story PL (my rpg game based on Witcher saga)
Re: One ammo for few weapons and different power?
« Reply #2 on: March 17, 2018, 03:05:51 pm »
Ammunition always defines weapon power.  Even in the case of the vanilla infinite lasers, those use themselves as 'ammo' with an infinite clip size.


Thx for quick reply...so only way to create wach clip for each weapon.

Offline yrizoud

  • Commander
  • *****
  • Posts: 1014
    • View Profile
Re: One ammo for few weapons and different power?
« Reply #3 on: March 17, 2018, 03:32:13 pm »
Anyway, if the same ammo fits several weapon, it conflict with the convention for ship equipment screen :
weapon A
 - ammo A
weapon B
 - ammo B1
 - ammo B2
weapon C
 - ammo C

Offline Amiga

  • Colonel
  • ****
  • Posts: 128
  • Amiga4ever....
    • View Profile
    • White Wolf Untold Story PL (my rpg game based on Witcher saga)
Re: One ammo for few weapons and different power?
« Reply #4 on: March 17, 2018, 04:09:29 pm »
I've created separate anmo for each weapon.  No problem